Files @ r23420:9c4e5ff5cf11
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Location: cpp/openttd-patchpack/source/src/saveload/labelmaps_sl.cpp

PeterN
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)

This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file labelmaps_sl.cpp Code handling saving and loading of rail type label mappings */

#include "../stdafx.h"
#include "../station_map.h"
#include "../tunnelbridge_map.h"

#include "saveload.h"

#include "../safeguards.h"

static SmallVector<RailTypeLabel, RAILTYPE_END> _railtype_list;

/**
 * Test if any saved rail type labels are different to the currently loaded
 * rail types, which therefore requires conversion.
 * @return true if (and only if) conversion due to rail type changes is needed.
 */
static bool NeedRailTypeConversion()
{
	for (uint i = 0; i < _railtype_list.Length(); i++) {
		if ((RailType)i < RAILTYPE_END) {
			const RailtypeInfo *rti = GetRailTypeInfo((RailType)i);
			if (rti->label != _railtype_list[i]) return true;
		} else {
			if (_railtype_list[i] != 0) return true;
		}
	}

	/* No rail type conversion is necessary */
	return false;
}

void AfterLoadLabelMaps()
{
	if (NeedRailTypeConversion()) {
		SmallVector<RailType, RAILTYPE_END> railtype_conversion_map;

		for (uint i = 0; i < _railtype_list.Length(); i++) {
			RailType r = GetRailTypeByLabel(_railtype_list[i]);
			if (r == INVALID_RAILTYPE) r = RAILTYPE_BEGIN;

			*railtype_conversion_map.Append() = r;
		}

		for (TileIndex t = 0; t < MapSize(); t++) {
			switch (GetTileType(t)) {
				case MP_RAILWAY:
					SetRailType(t, railtype_conversion_map[GetRailType(t)]);
					break;

				case MP_ROAD:
					if (IsLevelCrossing(t)) {
						SetRailType(t, railtype_conversion_map[GetRailType(t)]);
					}
					break;

				case MP_STATION:
					if (HasStationRail(t)) {
						SetRailType(t, railtype_conversion_map[GetRailType(t)]);
					}
					break;

				case MP_TUNNELBRIDGE:
					if (GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL) {
						SetRailType(t, railtype_conversion_map[GetRailType(t)]);
					}
					break;

				default:
					break;
			}
		}
	}

	_railtype_list.Clear();
}

/** Container for a label for SaveLoad system */
struct LabelObject {
	uint32 label;
};

static const SaveLoad _label_object_desc[] = {
	SLE_VAR(LabelObject, label, SLE_UINT32),
	SLE_END(),
};

static void Save_RAIL()
{
	LabelObject lo;

	for (RailType r = RAILTYPE_BEGIN; r != RAILTYPE_END; r++) {
		lo.label = GetRailTypeInfo(r)->label;

		SlSetArrayIndex(r);
		SlObject(&lo, _label_object_desc);
	}
}

static void Load_RAIL()
{
	_railtype_list.Clear();

	LabelObject lo;

	while (SlIterateArray() != -1) {
		SlObject(&lo, _label_object_desc);
		*_railtype_list.Append() = (RailTypeLabel)lo.label;
	}
}

extern const ChunkHandler _labelmaps_chunk_handlers[] = {
	{ 'RAIL', Save_RAIL, Load_RAIL, NULL, NULL, CH_ARRAY | CH_LAST},
};