Files @ r23420:9c4e5ff5cf11
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Location: cpp/openttd-patchpack/source/src/settings_func.h

PeterN
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234)

This change is a controlled by a game setting, located under Environment ->
Industries which allows toggling the behaviour. It defaults to enabled.

"Company stations can serve industries with attached neutral stations"

When enabled, industries with attached neutral station (such as Oil Rigs) may
also be served by company-owned stations built nearby. This is the traditional
behaviour.

When disabled, these industries may only be served by their neutral station.
Any nearby company-owned stations won't be able to serve them, nor will the
neutral station serve anything else other than the industry.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file settings_func.h Functions related to setting/changing the settings. */

#ifndef SETTINGS_FUNC_H
#define SETTINGS_FUNC_H

#include "core/smallvec_type.hpp"
#include "company_type.h"

struct IniFile;

void IConsoleSetSetting(const char *name, const char *value, bool force_newgame = false);
void IConsoleSetSetting(const char *name, int32 value);
void IConsoleGetSetting(const char *name, bool force_newgame = false);
void IConsoleListSettings(const char *prefilter);

void LoadFromConfig(bool minimal = false);
void SaveToConfig();
void CheckConfig();

void IniLoadWindowSettings(IniFile *ini, const char *grpname, void *desc);
void IniSaveWindowSettings(IniFile *ini, const char *grpname, void *desc);

/* Functions to load and save NewGRF settings to a separate
 * configuration file, used for presets. */
typedef AutoFreeSmallVector<char *, 4> GRFPresetList;

void GetGRFPresetList(GRFPresetList *list);
struct GRFConfig *LoadGRFPresetFromConfig(const char *config_name);
void SaveGRFPresetToConfig(const char *config_name, struct GRFConfig *config);
void DeleteGRFPresetFromConfig(const char *config_name);

uint GetCompanySettingIndex(const char *name);
void SetDefaultCompanySettings(CompanyID cid);

#if defined(ENABLE_NETWORK)
void SyncCompanySettings();
#else /* ENABLE_NETWORK */
static inline void SyncCompanySettings() {}
#endif /* ENABLE_NETWORK */

#endif /* SETTINGS_FUNC_H */