Files @ r27335:a15210602664
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Location: cpp/openttd-patchpack/source/src/newgrf_townname.h

Peter Nelson
Codechange: Use GetScrolled(Row/Item)FromWidget in more places.

In many instances the clicked row position is 'manually' calculated
instead of using the GetScrolledRowFromWidget helper function, with
variations on checks. Replace with the two helpers where possible.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * @file newgrf_townname.h
 * Header of Action 0F "universal holder" structure and functions
 */

#ifndef NEWGRF_TOWNNAME_H
#define NEWGRF_TOWNNAME_H

#include "strings_type.h"

struct NamePart {
	std::string text; ///< If probability bit 7 is clear
	byte id;          ///< If probability bit 7 is set
	byte prob;        ///< The relative probability of the following name to appear in the bottom 7 bits.
};

struct NamePartList {
	byte bitstart;  ///< Start of random seed bits to use.
	byte bitcount;  ///< Number of bits of random seed to use.
	uint16 maxprob; ///< Total probability of all parts.
	std::vector<NamePart> parts; ///< List of parts to choose from.
};

struct TownNameStyle {
	StringID name; ///< String ID of this town name style.
	byte id;       ///< Index within partlist for this town name style.

	TownNameStyle(StringID name, byte id) : name(name), id(id) { }
};

struct GRFTownName {
	static const uint MAX_LISTS = 128; ///< Maximum number of town name lists that can be defined per GRF.

	uint32 grfid;                                   ///< GRF ID of NewGRF.
	std::vector<TownNameStyle> styles;              ///< Style names defined by the Town Name NewGRF.
	std::vector<NamePartList> partlists[MAX_LISTS]; ///< Lists of town name parts.
};

GRFTownName *AddGRFTownName(uint32 grfid);
GRFTownName *GetGRFTownName(uint32 grfid);
void DelGRFTownName(uint32 grfid);
void CleanUpGRFTownNames();
char *GRFTownNameGenerate(char *buf, uint32 grfid, uint16 gen, uint32 seed, const char *last);
uint32 GetGRFTownNameId(uint16 gen);
uint16 GetGRFTownNameType(uint16 gen);
StringID GetGRFTownNameName(uint16 gen);

const std::vector<StringID>& GetGRFTownNameList();

#endif /* NEWGRF_TOWNNAME_H */