Files @ r26123:a265ab51722a
Branch filter:

Location: cpp/openttd-patchpack/source/src/fios_gui.cpp

Michael Lutz
Codechange: Add support for additional command result values.
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file fios_gui.cpp GUIs for loading/saving games, scenarios, heightmaps, ... */

#include "stdafx.h"
#include "saveload/saveload.h"
#include "error.h"
#include "gui.h"
#include "gfx_func.h"
#include "command_func.h"
#include "network/network.h"
#include "network/network_content.h"
#include "strings_func.h"
#include "fileio_func.h"
#include "fios.h"
#include "window_func.h"
#include "tilehighlight_func.h"
#include "querystring_gui.h"
#include "engine_func.h"
#include "landscape_type.h"
#include "date_func.h"
#include "core/geometry_func.hpp"
#include "gamelog.h"
#include "stringfilter_type.h"
#include "misc_cmd.h"

#include "widgets/fios_widget.h"

#include "table/sprites.h"
#include "table/strings.h"

#include "safeguards.h"

LoadCheckData _load_check_data;    ///< Data loaded from save during SL_LOAD_CHECK.

static bool _fios_path_changed;
static bool _savegame_sort_dirty;


/**
 * Reset read data.
 */
void LoadCheckData::Clear()
{
	this->checkable = false;
	this->error = INVALID_STRING_ID;
	free(this->error_data);
	this->error_data = nullptr;

	this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
	this->current_date = 0;
	this->settings = {};

	for (auto &pair : this->companies) {
		delete pair.second;
	}
	companies.clear();

	GamelogFree(this->gamelog_action, this->gamelog_actions);
	this->gamelog_action = nullptr;
	this->gamelog_actions = 0;

	ClearGRFConfigList(&this->grfconfig);
}

/** Load game/scenario with optional content download */
static const NWidgetPart _nested_load_dialog_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
	EndContainer(),
	/* Current directory and free space */
	NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),

	NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
		/* Left side : filter box and available files */
		NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
			/* Filter box with label */
			NWidget(NWID_HORIZONTAL), SetPadding(WD_FRAMERECT_TOP, 0, WD_FRAMERECT_BOTTOM, 0),
				SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, 0),
					NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
					NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
						SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
			EndContainer(),
			/* Sort buttons */
			NWidget(NWID_HORIZONTAL),
				NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
				EndContainer(),
				NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
			EndContainer(),
			/* Files */
			NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
				NWidget(NWID_HORIZONTAL),
					NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
							SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
					NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
				EndContainer(),
				NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SL_CONTENT_DOWNLOAD_SEL),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0),
							SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
				EndContainer(),
			EndContainer(),
		EndContainer(),

		/* Right side : game details */
		NWidget(WWT_PANEL, COLOUR_GREY),
			NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
			NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_MISSING_NEWGRFS), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
			NWidget(NWID_HORIZONTAL),
				NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
				EndContainer(),
				NWidget(WWT_RESIZEBOX, COLOUR_GREY),
			EndContainer(),
		EndContainer(),
	EndContainer(),
};

/** Load heightmap with content download */
static const NWidgetPart _nested_load_heightmap_dialog_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
	EndContainer(),
	/* Current directory and free space */
	NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),

	NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
		/* Filter box with label */
		NWidget(NWID_HORIZONTAL), SetPadding(WD_FRAMERECT_TOP, 0, WD_FRAMERECT_BOTTOM, 0),
			SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, 0),
				NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
				NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
					SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
		EndContainer(),
		/* Sort Buttons */
		NWidget(NWID_HORIZONTAL),
			NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
			EndContainer(),
			NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
		EndContainer(),
		/* Files */
		NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
			NWidget(NWID_HORIZONTAL),
				NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
						SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
				NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
			EndContainer(),
			NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0), SetFill(1, 0),
						SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetResize(1, 0), SetFill(1, 0),
						SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP),
				NWidget(WWT_RESIZEBOX, COLOUR_GREY),
			EndContainer(),
		EndContainer(),
	EndContainer(),
};

/** Save game/scenario */
static const NWidgetPart _nested_save_dialog_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
	EndContainer(),
	/* Current directory and free space */
	NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
	NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
		/* Left side : filter box and available files */
		NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
			/* Filter box with label */
			NWidget(NWID_HORIZONTAL), SetPadding(WD_FRAMERECT_TOP, 0, WD_FRAMERECT_BOTTOM, 0),
				SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, 0),
				NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
				NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
					SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
			EndContainer(),
			/* Sort buttons */
			NWidget(NWID_HORIZONTAL),
				NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
					NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
				EndContainer(),
				NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
			EndContainer(),
			/* Files */
			NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
				NWidget(NWID_HORIZONTAL),
					NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetPadding(2, 1, 0, 2),
							SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
					NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
				EndContainer(),
				NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_SAVE_OSK_TITLE), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
						SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
			EndContainer(),
			/* Save/delete buttons */
			NWidget(NWID_HORIZONTAL),
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_DELETE_SELECTION), SetDataTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
				NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SAVE_GAME),        SetDataTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP),     SetFill(1, 0), SetResize(1, 0),
			EndContainer(),
		EndContainer(),

		/* Right side : game details */
		NWidget(WWT_PANEL, COLOUR_GREY),
			NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
			NWidget(NWID_HORIZONTAL),
				NWidget(NWID_SPACER), SetResize(1, 0), SetFill(1, 1),
				NWidget(WWT_RESIZEBOX, COLOUR_GREY),
			EndContainer(),
		EndContainer(),
	EndContainer(),
};

/** Text colours of #DetailedFileType fios entries in the window. */
static const TextColour _fios_colours[] = {
	TC_LIGHT_BROWN,  // DFT_OLD_GAME_FILE
	TC_ORANGE,       // DFT_GAME_FILE
	TC_YELLOW,       // DFT_HEIGHTMAP_BMP
	TC_ORANGE,       // DFT_HEIGHTMAP_PNG
	TC_LIGHT_BLUE,   // DFT_FIOS_DRIVE
	TC_DARK_GREEN,   // DFT_FIOS_PARENT
	TC_DARK_GREEN,   // DFT_FIOS_DIR
	TC_ORANGE,       // DFT_FIOS_DIRECT
};


/**
 * Sort the collected list save games prior to displaying it in the save/load gui.
 * @param[in,out] file_list List of save game files found in the directory.
 */
static void SortSaveGameList(FileList &file_list)
{
	size_t sort_start = 0;
	size_t sort_end = 0;

	/* Directories are always above the files (FIOS_TYPE_DIR)
	 * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
	 * Only sort savegames/scenarios, not directories
	 */
	for (const auto &item : file_list) {
		switch (item.type) {
			case FIOS_TYPE_DIR:    sort_start++; break;
			case FIOS_TYPE_PARENT: sort_start++; break;
			case FIOS_TYPE_DRIVE:  sort_end++;   break;
			default: break;
		}
	}

	std::sort(file_list.begin() + sort_start, file_list.end() - sort_end);
}

struct SaveLoadWindow : public Window {
private:
	static const uint EDITBOX_MAX_SIZE   =  50;

	QueryString filename_editbox; ///< Filename editbox.
	AbstractFileType abstract_filetype; /// Type of file to select.
	SaveLoadOperation fop;        ///< File operation to perform.
	FileList fios_items;          ///< Save game list.
	FiosItem o_dir;               ///< Original dir (home dir for this browser)
	const FiosItem *selected;     ///< Selected game in #fios_items, or \c nullptr.
	const FiosItem *highlighted;  ///< Item in fios_items highlighted by mouse pointer, or \c nullptr.
	Scrollbar *vscroll;

	StringFilter string_filter; ///< Filter for available games.
	QueryString filter_editbox; ///< Filter editbox;
	std::vector<bool> fios_items_shown; ///< Map of the filtered out fios items

	static void SaveGameConfirmationCallback(Window *w, bool confirmed)
	{
		/* File name has already been written to _file_to_saveload */
		if (confirmed) _switch_mode = SM_SAVE_GAME;
	}

	static void SaveHeightmapConfirmationCallback(Window *w, bool confirmed)
	{
		/* File name has already been written to _file_to_saveload */
		if (confirmed) _switch_mode = SM_SAVE_HEIGHTMAP;
	}

public:

	/** Generate a default save filename. */
	void GenerateFileName()
	{
		GenerateDefaultSaveName(this->filename_editbox.text.buf, &this->filename_editbox.text.buf[this->filename_editbox.text.max_bytes - 1]);
		this->filename_editbox.text.UpdateSize();
	}

	SaveLoadWindow(WindowDesc *desc, AbstractFileType abstract_filetype, SaveLoadOperation fop)
			: Window(desc), filename_editbox(64), abstract_filetype(abstract_filetype), fop(fop), filter_editbox(EDITBOX_MAX_SIZE)
	{
		assert(this->fop == SLO_SAVE || this->fop == SLO_LOAD);

		/* For saving, construct an initial file name. */
		if (this->fop == SLO_SAVE) {
			switch (this->abstract_filetype) {
				case FT_SAVEGAME:
					this->GenerateFileName();
					break;

				case FT_SCENARIO:
				case FT_HEIGHTMAP:
					this->filename_editbox.text.Assign("UNNAMED");
					break;

				default:
					NOT_REACHED();
			}
		}
		this->querystrings[WID_SL_SAVE_OSK_TITLE] = &this->filename_editbox;
		this->filename_editbox.ok_button = WID_SL_SAVE_GAME;

		this->CreateNestedTree(true);
		if (this->fop == SLO_LOAD && this->abstract_filetype == FT_SAVEGAME) {
			this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
		}

		/* Select caption string of the window. */
		StringID caption_string;
		switch (this->abstract_filetype) {
			case FT_SAVEGAME:
				caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_CAPTION : STR_SAVELOAD_LOAD_CAPTION;
				break;

			case FT_SCENARIO:
				caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_SCENARIO : STR_SAVELOAD_LOAD_SCENARIO;
				break;

			case FT_HEIGHTMAP:
				caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_HEIGHTMAP : STR_SAVELOAD_LOAD_HEIGHTMAP;
				break;

			default:
				NOT_REACHED();
		}
		this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = caption_string;

		this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
		this->FinishInitNested(0);

		this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST);
		this->querystrings[WID_SL_FILTER] = &this->filter_editbox;
		this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;

		/* pause is only used in single-player, non-editor mode, non-menu mode. It
		 * will be unpaused in the WE_DESTROY event handler. */
		if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
			Command<CMD_PAUSE>::Post(PM_PAUSED_SAVELOAD, true);
		}
		SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);

		this->OnInvalidateData(SLIWD_RESCAN_FILES);

		ResetObjectToPlace();

		/* Select the initial directory. */
		o_dir.type = FIOS_TYPE_DIRECT;
		std::string dir;
		switch (this->abstract_filetype) {
			case FT_SAVEGAME:
				dir = FioFindDirectory(SAVE_DIR);
				break;

			case FT_SCENARIO:
				dir = FioFindDirectory(SCENARIO_DIR);
				break;

			case FT_HEIGHTMAP:
				dir = FioFindDirectory(HEIGHTMAP_DIR);
				break;

			default:
				dir = _personal_dir;
		}
		strecpy(o_dir.name, dir.c_str(), lastof(o_dir.name));

		switch (this->fop) {
			case SLO_SAVE:
				/* Focus the edit box by default in the save window */
				this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE);
				break;

			default:
				this->SetFocusedWidget(WID_SL_FILTER);
		}
	}

	void Close() override
	{
		/* pause is only used in single-player, non-editor mode, non menu mode */
		if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
			Command<CMD_PAUSE>::Post(PM_PAUSED_SAVELOAD, false);
		}
		this->Window::Close();
	}

	void DrawWidget(const Rect &r, int widget) const override
	{
		switch (widget) {
			case WID_SL_SORT_BYNAME:
			case WID_SL_SORT_BYDATE:
				if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == WID_SL_SORT_BYNAME)) {
					this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
				}
				break;

			case WID_SL_BACKGROUND: {
				static const char *path = nullptr;
				static StringID str = STR_ERROR_UNABLE_TO_READ_DRIVE;
				static uint64 tot = 0;

				if (_fios_path_changed) {
					str = FiosGetDescText(&path, &tot);
					_fios_path_changed = false;
				}

				if (str != STR_ERROR_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP, str);
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, path, TC_BLACK);
				break;
			}

			case WID_SL_DRIVES_DIRECTORIES_LIST: {
				GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);

				uint y = r.top + WD_FRAMERECT_TOP;
				uint scroll_pos = this->vscroll->GetPosition();
				for (uint row = 0; row < this->fios_items.size(); row++) {
					if (!this->fios_items_shown[row]) {
						/* The current item is filtered out : we do not show it */
						scroll_pos++;
						continue;
					}
					if (row < scroll_pos) continue;
					const FiosItem *item = &this->fios_items[row];

					if (item == this->selected) {
						GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
					} else if (item == this->highlighted) {
						GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_VERY_DARK_BLUE);
					}
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[GetDetailedFileType(item->type)]);
					y += this->resize.step_height;
					if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
				}
				break;
			}

			case WID_SL_DETAILS: {
				GfxFillRect(r.left + WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP,
						r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL * 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM, PC_GREY);
				DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL / 2 + WD_FRAMERECT_TOP, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);

				if (this->selected == nullptr) break;

				uint y = r.top + FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
				uint y_max = r.bottom - FONT_HEIGHT_NORMAL - WD_FRAMERECT_BOTTOM;

				if (y > y_max) break;
				if (!_load_check_data.checkable) {
					/* Old savegame, no information available */
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_NOT_AVAILABLE);
					y += FONT_HEIGHT_NORMAL;
				} else if (_load_check_data.error != INVALID_STRING_ID) {
					/* Incompatible / broken savegame */
					SetDParamStr(0, _load_check_data.error_data);
					y = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
							y, r.bottom - WD_FRAMERECT_BOTTOM, _load_check_data.error, TC_RED);
				} else {
					/* Mapsize */
					SetDParam(0, _load_check_data.map_size_x);
					SetDParam(1, _load_check_data.map_size_y);
					DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE);
					y += FONT_HEIGHT_NORMAL;
					if (y > y_max) break;

					/* Climate */
					byte landscape = _load_check_data.settings.game_creation.landscape;
					if (landscape < NUM_LANDSCAPE) {
						SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
						DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE);
						y += FONT_HEIGHT_NORMAL;
					}

					y += WD_PAR_VSEP_NORMAL;
					if (y > y_max) break;

					/* Start date (if available) */
					if (_load_check_data.settings.game_creation.starting_year != 0) {
						SetDParam(0, ConvertYMDToDate(_load_check_data.settings.game_creation.starting_year, 0, 1));
						DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE);
						y += FONT_HEIGHT_NORMAL;
					}
					if (y > y_max) break;

					/* Hide current date for scenarios */
					if (this->abstract_filetype != FT_SCENARIO) {
						/* Current date */
						SetDParam(0, _load_check_data.current_date);
						DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
						y += FONT_HEIGHT_NORMAL;
					}

					/* Hide the NewGRF stuff when saving. We also hide the button. */
					if (this->fop == SLO_LOAD && (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO)) {
						y += WD_PAR_VSEP_NORMAL;
						if (y > y_max) break;

						/* NewGrf compatibility */
						SetDParam(0, _load_check_data.grfconfig == nullptr ? STR_NEWGRF_LIST_NONE :
								STR_NEWGRF_LIST_ALL_FOUND + _load_check_data.grf_compatibility);
						DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_GRFSTATUS);
						y += FONT_HEIGHT_NORMAL;
					}
					if (y > y_max) break;

					/* Hide the company stuff for scenarios */
					if (this->abstract_filetype != FT_SCENARIO) {
						y += FONT_HEIGHT_NORMAL;
						if (y > y_max) break;

						/* Companies / AIs */
						for (auto &pair : _load_check_data.companies) {
							SetDParam(0, pair.first + 1);
							const CompanyProperties &c = *pair.second;
							if (!c.name.empty()) {
								SetDParam(1, STR_JUST_RAW_STRING);
								SetDParamStr(2, c.name);
							} else {
								SetDParam(1, c.name_1);
								SetDParam(2, c.name_2);
							}
							DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_COMPANY_INDEX);
							y += FONT_HEIGHT_NORMAL;
							if (y > y_max) break;
						}
					}
				}
				break;
			}
		}
	}

	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
	{
		switch (widget) {
			case WID_SL_BACKGROUND:
				size->height = 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
				break;

			case WID_SL_DRIVES_DIRECTORIES_LIST:
				resize->height = FONT_HEIGHT_NORMAL;
				size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
				break;
			case WID_SL_SORT_BYNAME:
			case WID_SL_SORT_BYDATE: {
				Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
				d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
				d.height += padding.height;
				*size = maxdim(*size, d);
				break;
			}
		}
	}

	void OnPaint() override
	{
		if (_savegame_sort_dirty) {
			_savegame_sort_dirty = false;
			SortSaveGameList(this->fios_items);
			this->OnInvalidateData(SLIWD_FILTER_CHANGES);
		}

		this->DrawWidgets();
	}

	void OnClick(Point pt, int widget, int click_count) override
	{
		switch (widget) {
			case WID_SL_SORT_BYNAME: // Sort save names by name
				_savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
					SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
				_savegame_sort_dirty = true;
				this->SetDirty();
				break;

			case WID_SL_SORT_BYDATE: // Sort save names by date
				_savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
					SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
				_savegame_sort_dirty = true;
				this->SetDirty();
				break;

			case WID_SL_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
				FiosBrowseTo(&o_dir);
				this->InvalidateData(SLIWD_RESCAN_FILES);
				break;

			case WID_SL_LOAD_BUTTON: {
				if (this->selected == nullptr || _load_check_data.HasErrors()) break;

				const char *name = FiosBrowseTo(this->selected);
				_file_to_saveload.SetMode(this->selected->type);
				_file_to_saveload.SetName(name);
				_file_to_saveload.SetTitle(this->selected->title);

				if (this->abstract_filetype == FT_HEIGHTMAP) {
					this->Close();
					ShowHeightmapLoad();
				} else if (!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
					_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
					ClearErrorMessages();
					this->Close();
				}
				break;
			}

			case WID_SL_NEWGRF_INFO:
				if (_load_check_data.HasNewGrfs()) {
					ShowNewGRFSettings(false, false, false, &_load_check_data.grfconfig);
				}
				break;

			case WID_SL_MISSING_NEWGRFS:
				if (!_network_available) {
					ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
				} else if (_load_check_data.HasNewGrfs()) {
					ShowMissingContentWindow(_load_check_data.grfconfig);
				}
				break;

			case WID_SL_DRIVES_DIRECTORIES_LIST: { // Click the listbox
				int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
				if (y == INT_MAX) return;

				/* Get the corresponding non-filtered out item from the list */
				int i = 0;
				while (i <= y) {
					if (!this->fios_items_shown[i]) y++;
					i++;
				}
				const FiosItem *file = &this->fios_items[y];

				const char *name = FiosBrowseTo(file);
				if (name == nullptr) {
					/* Changed directory, need refresh. */
					this->InvalidateData(SLIWD_RESCAN_FILES);
					break;
				}

				if (click_count == 1) {
					if (this->selected != file) {
						this->selected = file;
						_load_check_data.Clear();

						if (GetDetailedFileType(file->type) == DFT_GAME_FILE) {
							/* Other detailed file types cannot be checked before. */
							SaveOrLoad(name, SLO_CHECK, DFT_GAME_FILE, NO_DIRECTORY, false);
						}

						this->InvalidateData(SLIWD_SELECTION_CHANGES);
					}
					if (this->fop == SLO_SAVE) {
						/* Copy clicked name to editbox */
						this->filename_editbox.text.Assign(file->title);
						this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE);
					}
				} else if (!_load_check_data.HasErrors()) {
					this->selected = file;
					if (this->fop == SLO_LOAD) {
						if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
							this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
						} else {
							assert(this->abstract_filetype == FT_HEIGHTMAP);
							_file_to_saveload.SetMode(file->type);
							_file_to_saveload.SetName(name);
							_file_to_saveload.SetTitle(file->title);

							this->Close();
							ShowHeightmapLoad();
						}
					}
				}
				break;
			}

			case WID_SL_CONTENT_DOWNLOAD:
				if (!_network_available) {
					ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
				} else {
					assert(this->fop == SLO_LOAD);
					switch (this->abstract_filetype) {
						default: NOT_REACHED();
						case FT_SCENARIO:  ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_SCENARIO);  break;
						case FT_HEIGHTMAP: ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_HEIGHTMAP); break;
					}
				}
				break;

			case WID_SL_DELETE_SELECTION: // Delete
				break;

			case WID_SL_SAVE_GAME: // Save game
				/* Note, this is also called via the OSK; and we need to lower the button. */
				this->HandleButtonClick(WID_SL_SAVE_GAME);
				break;
		}
	}

	void OnMouseLoop() override
	{
		const Point pt{ _cursor.pos.x - this->left, _cursor.pos.y - this->top };
		const int widget = GetWidgetFromPos(this, pt.x, pt.y);

		if (widget == WID_SL_DRIVES_DIRECTORIES_LIST) {
			int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
			if (y == INT_MAX) return;

			/* Get the corresponding non-filtered out item from the list */
			int i = 0;
			while (i <= y) {
				if (!this->fios_items_shown[i]) y++;
				i++;
			}
			const FiosItem *file = &this->fios_items[y];

			if (file != this->highlighted) {
				this->highlighted = file;
				this->SetWidgetDirty(WID_SL_DRIVES_DIRECTORIES_LIST);
			}
		} else if (this->highlighted != nullptr) {
			this->highlighted = nullptr;
			this->SetWidgetDirty(WID_SL_DRIVES_DIRECTORIES_LIST);
		}
	}

	EventState OnKeyPress(WChar key, uint16 keycode) override
	{
		if (keycode == WKC_ESC) {
			this->Close();
			return ES_HANDLED;
		}

		return ES_NOT_HANDLED;
	}

	void OnTimeout() override
	{
		/* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */
		if (this->fop != SLO_SAVE) return;

		if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
			if (!FiosDelete(this->filename_editbox.text.buf)) {
				ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR);
			} else {
				this->InvalidateData(SLIWD_RESCAN_FILES);
				/* Reset file name to current date on successful delete */
				if (this->abstract_filetype == FT_SAVEGAME) GenerateFileName();
			}
		} else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
			if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
				_file_to_saveload.name = FiosMakeSavegameName(this->filename_editbox.text.buf);
				if (FioCheckFileExists(_file_to_saveload.name, Subdirectory::SAVE_DIR)) {
					ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveGameConfirmationCallback);
				} else {
					_switch_mode = SM_SAVE_GAME;
				}
			} else {
				_file_to_saveload.name = FiosMakeHeightmapName(this->filename_editbox.text.buf);
				if (FioCheckFileExists(_file_to_saveload.name, Subdirectory::SAVE_DIR)) {
					ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveHeightmapConfirmationCallback);
				} else {
					_switch_mode = SM_SAVE_HEIGHTMAP;
				}
			}

			/* In the editor set up the vehicle engines correctly (date might have changed) */
			if (_game_mode == GM_EDITOR) StartupEngines();
		}
	}

	void OnResize() override
	{
		this->vscroll->SetCapacityFromWidget(this, WID_SL_DRIVES_DIRECTORIES_LIST);
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	void OnInvalidateData(int data = 0, bool gui_scope = true) override
	{
		switch (data) {
			case SLIWD_RESCAN_FILES:
				/* Rescan files */
				this->selected = nullptr;
				_load_check_data.Clear();
				if (!gui_scope) break;

				_fios_path_changed = true;
				this->fios_items.BuildFileList(this->abstract_filetype, this->fop);
				this->vscroll->SetCount((uint)this->fios_items.size());
				this->selected = nullptr;
				_load_check_data.Clear();

				/* We reset the files filtered */
				this->OnInvalidateData(SLIWD_FILTER_CHANGES);

				FALLTHROUGH;

			case SLIWD_SELECTION_CHANGES:
				/* Selection changes */
				if (!gui_scope) break;

				if (this->fop != SLO_LOAD) break;

				switch (this->abstract_filetype) {
					case FT_HEIGHTMAP:
						this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == nullptr || _load_check_data.HasErrors());
						break;

					case FT_SAVEGAME:
					case FT_SCENARIO: {
						bool disabled = this->selected == nullptr || _load_check_data.HasErrors();
						if (!_settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
							disabled |= _load_check_data.HasNewGrfs() && _load_check_data.grf_compatibility == GLC_NOT_FOUND;
						}
						this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, disabled);
						this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO, !_load_check_data.HasNewGrfs());
						this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS,
								!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
						break;
					}

					default:
						NOT_REACHED();
				}
				break;

			case SLIWD_FILTER_CHANGES:
				/* Filter changes */
				this->fios_items_shown.resize(this->fios_items.size());
				uint items_shown_count = 0; ///< The number of items shown in the list
				/* We pass through every fios item */
				for (uint i = 0; i < this->fios_items.size(); i++) {
					if (this->string_filter.IsEmpty()) {
						/* We don't filter anything out if the filter editbox is empty */
						this->fios_items_shown[i] = true;
						items_shown_count++;
					} else {
						this->string_filter.ResetState();
						this->string_filter.AddLine(this->fios_items[i].title);
						/* We set the vector to show this fios element as filtered depending on the result of the filter */
						this->fios_items_shown[i] = this->string_filter.GetState();
						if (this->fios_items_shown[i]) items_shown_count++;

						if (&(this->fios_items[i]) == this->selected && !this->fios_items_shown[i]) {
							/* The selected element has been filtered out */
							this->selected = nullptr;
							this->OnInvalidateData(SLIWD_SELECTION_CHANGES);
						}
					}
				}
				this->vscroll->SetCount(items_shown_count);
				break;
		}
	}

	void OnEditboxChanged(int wid) override
	{
		if (wid == WID_SL_FILTER) {
			this->string_filter.SetFilterTerm(this->filter_editbox.text.buf);
			this->InvalidateData(SLIWD_FILTER_CHANGES);
		}
	}
};

/** Load game/scenario */
static WindowDesc _load_dialog_desc(
	WDP_CENTER, "load_game", 500, 294,
	WC_SAVELOAD, WC_NONE,
	0,
	_nested_load_dialog_widgets, lengthof(_nested_load_dialog_widgets)
);

/** Load heightmap */
static WindowDesc _load_heightmap_dialog_desc(
	WDP_CENTER, "load_heightmap", 257, 320,
	WC_SAVELOAD, WC_NONE,
	0,
	_nested_load_heightmap_dialog_widgets, lengthof(_nested_load_heightmap_dialog_widgets)
);

/** Save game/scenario */
static WindowDesc _save_dialog_desc(
	WDP_CENTER, "save_game", 500, 294,
	WC_SAVELOAD, WC_NONE,
	0,
	_nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
);

/**
 * Launch save/load dialog in the given mode.
 * @param abstract_filetype Kind of file to handle.
 * @param fop File operation to perform (load or save).
 */
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
{
	CloseWindowById(WC_SAVELOAD, 0);

	WindowDesc *sld;
	if (fop == SLO_SAVE) {
		sld = &_save_dialog_desc;
	} else {
		/* Dialogue for loading a file. */
		sld = (abstract_filetype == FT_HEIGHTMAP) ? &_load_heightmap_dialog_desc : &_load_dialog_desc;
	}

	new SaveLoadWindow(sld, abstract_filetype, fop);
}