/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file clear_land.h Tables with sprites for clear land and fences. */
static const SpriteID _landscape_clear_sprites[8] = {
0xFA0,
0xFB3,
0xFB4,
0xFB5,
0xFB6,
0xFA0,
0xFB3,
0xFB4,
};
static const byte _fence_mod_by_tileh[32] = {
0, 2, 4, 0, 0, 2, 4, 0,
0, 2, 4, 0, 0, 2, 4, 0,
0, 2, 4, 0, 0, 2, 4, 4,
0, 2, 4, 2, 0, 2, 4, 0,
};
static const byte _fence_mod_by_tileh_2[32] = {
1, 1, 5, 5, 3, 3, 1, 1,
1, 1, 5, 5, 3, 3, 1, 1,
1, 1, 5, 5, 3, 3, 1, 5,
1, 1, 5, 5, 3, 3, 3, 1,
};
static const SpriteID _clear_land_fence_sprites_1[7] = {
0xFFA,
0x1000,
0x1006,
0x100C,
0x1012,
0x1018,
};
static const SpriteID _clear_land_sprites_1[16] = {
0x101E,
0x1031,
0x1044,
0x1057,
0x106A,
0x107D,
0x1090,
0x10A3,
0x10B6,
};
static const SpriteID _clear_land_sprites_2[8] = {
0x118D,
0x11A0,
0x11B3,
0x11C6,
};
static const SpriteID _clear_land_sprites_3[8] = {
0x118D,
0x11A0,
0x11B3,
0x11C6,
};