Files @ r15577:a61e44bed2f3
Branch filter:

Location: cpp/openttd-patchpack/source/projects/openttd_vs100.vcxproj.filters.in

rubidium
(svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
!!FILTERS!!
    <Filter Include="64-bit Specific Files">
      <UniqueIdentifier>{d55d5f1f-aa07-4839-80d7-5ae158609e61}</UniqueIdentifier>
      <Extensions>asm</Extensions>
    </Filter>
  </ItemGroup>
  <ItemGroup>
!!FILES!!
  </ItemGroup>
  <ItemGroup>
    <None Include="..\media\openttd.ico" />
    <None Include="..\readme.txt" />
  </ItemGroup>
  <ItemGroup>
    <MASM Include="..\src\os\windows\win64.asm">
      <Filter>64-bit Specific Files</Filter>
    </MASM>
  </ItemGroup>
</Project>