Files @ r15577:a61e44bed2f3
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Location: cpp/openttd-patchpack/source/src/aircraft_gui.cpp

rubidium
(svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file aircraft_gui.cpp The GUI of aircraft. */

#include "stdafx.h"
#include "aircraft.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "window_gui.h"
#include "spritecache.h"

#include "table/sprites.h"
#include "table/strings.h"

/**
 * Draw the details for the given vehicle at the given position
 *
 * @param v     current vehicle
 * @param left  The left most coordinate to draw
 * @param right The right most coordinate to draw
 * @param y     The y coordinate
 */
void DrawAircraftDetails(const Aircraft *v, int left, int right, int y)
{
	int y_offset = (v->Next()->cargo_cap != 0) ? -(FONT_HEIGHT_NORMAL + 1): 0;
	Money feeder_share = 0;

	for (const Aircraft *u = v; u != NULL; u = u->Next()) {
		if (u->IsNormalAircraft()) {
			SetDParam(0, u->engine_type);
			SetDParam(1, u->build_year);
			SetDParam(2, u->value);
			DrawString(left, right, y, STR_VEHICLE_INFO_BUILT_VALUE, TC_FROMSTRING, SA_LEFT | SA_STRIP);

			SetDParam(0, u->cargo_type);
			SetDParam(1, u->cargo_cap);
			SetDParam(2, u->Next()->cargo_type);
			SetDParam(3, u->Next()->cargo_cap);
			SetDParam(4, GetCargoSubtypeText(u));
			DrawString(left, right, y + FONT_HEIGHT_NORMAL, (u->Next()->cargo_cap != 0) ? STR_VEHICLE_INFO_CAPACITY_CAPACITY : STR_VEHICLE_INFO_CAPACITY);
		}

		if (u->cargo_cap != 0) {
			uint cargo_count = u->cargo.Count();

			y_offset += FONT_HEIGHT_NORMAL + 1;
			if (cargo_count != 0) {
				/* Cargo names (fix pluralness) */
				SetDParam(0, u->cargo_type);
				SetDParam(1, cargo_count);
				SetDParam(2, u->cargo.Source());
				DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1 + y_offset, STR_VEHICLE_DETAILS_CARGO_FROM);
				feeder_share += u->cargo.FeederShare();
			}
		}
	}

	SetDParam(0, feeder_share);
	DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3 + y_offset, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}


/**
 * Draws an image of an aircraft
 * @param v         Front vehicle
 * @param left      The minimum horizontal position
 * @param right     The maximum horizontal position
 * @param y         Vertical position to draw at
 * @param selection Selected vehicle to draw a frame around
 */
void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection)
{
	bool rtl = _dynlang.text_dir == TD_RTL;

	SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W);
	const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);

	int x = rtl ? right - real_sprite->width - real_sprite->x_offs : left - real_sprite->x_offs;
	bool helicopter = v->subtype == AIR_HELICOPTER;

	PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
	DrawSprite(sprite, pal, x, y + 10);
	if (helicopter) {
		const Aircraft *a = Aircraft::From(v);
		SpriteID rotor_sprite = GetCustomRotorSprite(a, true);
		if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
		DrawSprite(rotor_sprite, PAL_NONE, x, y + 5);
	}
	if (v->index == selection) {
		x += real_sprite->x_offs;
		y += real_sprite->y_offs + 10 - (helicopter ? 5 : 0);
		DrawFrameRect(x - 1, y - 1, x + real_sprite->width + 1, y + real_sprite->height + (helicopter ? 5 : 0) + 1, COLOUR_WHITE, FR_BORDERONLY);
	}
}