Files @ r15577:a61e44bed2f3
Branch filter:

Location: cpp/openttd-patchpack/source/src/newgrf_industrytiles.h

rubidium
(svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_industrytiles.h NewGRF handling of industry tiles. */

#ifndef NEWGRF_INDUSTRYTILES_H
#define NEWGRF_INDUSTRYTILES_H

#include "tile_cmd.h"
#include "industry_type.h"
#include "newgrf_callbacks.h"
#include "core/random_func.hpp"

enum IndustryAnimationTrigger {
	IAT_CONSTRUCTION_STATE_CHANGE,
	IAT_TILELOOP,
	IAT_INDUSTRY_TICK,
	IAT_INDUSTRY_RECEIVED_CARGO,
	IAT_INDUSTRY_DISTRIBUTES_CARGO,
};

bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index, uint16 initial_random_bits, Owner founder);

void AnimateNewIndustryTile(TileIndex tile);
bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);


enum IndustryTileTrigger {
	/* The tile of the industry has been triggered during the tileloop. */
	INDTILE_TRIGGER_TILE_LOOP       = 0x01,
	/* The industry has been triggered via its tick. */
	INDUSTRY_TRIGGER_INDUSTRY_TICK  = 0x02,
	/* Cargo has been delivered. */
	INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04,
};
void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger);
void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger);

#endif /* NEWGRF_INDUSTRYTILES_H */