Files @ r15577:a61e44bed2f3
Branch filter:

Location: cpp/openttd-patchpack/source/src/newgrf_townname.cpp

rubidium
(svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_townname.cpp
 * Implementation of  Action 0F "universal holder" structure and functions.
 * This file implements a linked-lists of townname generators,
 * holding everything that the newgrf action 0F will send over to OpenTTD.
 */

#include "stdafx.h"
#include "newgrf_townname.h"
#include "core/alloc_func.hpp"
#include "string_func.h"

static GRFTownName *_grf_townnames = NULL;

GRFTownName *GetGRFTownName(uint32 grfid)
{
	GRFTownName *t = _grf_townnames;
	for (; t != NULL; t = t->next) {
		if (t->grfid == grfid) return t;
	}
	return NULL;
}

GRFTownName *AddGRFTownName(uint32 grfid)
{
	GRFTownName *t = GetGRFTownName(grfid);
	if (t == NULL) {
		t = CallocT<GRFTownName>(1);
		t->grfid = grfid;
		t->next = _grf_townnames;
		_grf_townnames = t;
	}
	return t;
}

void DelGRFTownName(uint32 grfid)
{
	GRFTownName *t = _grf_townnames;
	GRFTownName *p = NULL;
	for (;t != NULL; p = t, t = t->next) if (t->grfid == grfid) break;
	if (t != NULL) {
		for (int i = 0; i < 128; i++) {
			for (int j = 0; j < t->nbparts[i]; j++) {
				for (int k = 0; k < t->partlist[i][j].partcount; k++) {
					if (!HasBit(t->partlist[i][j].parts[k].prob, 7)) free(t->partlist[i][j].parts[k].data.text);
				}
				free(t->partlist[i][j].parts);
			}
			free(t->partlist[i]);
		}
		if (p != NULL) {
			p->next = t->next;
		} else {
			_grf_townnames = t->next;
		}
		free(t);
	}
}

static char *RandomPart(char *buf, GRFTownName *t, uint32 seed, byte id, const char *last)
{
	assert(t != NULL);
	for (int i = 0; i < t->nbparts[id]; i++) {
		byte count = t->partlist[id][i].bitcount;
		uint16 maxprob = t->partlist[id][i].maxprob;
		uint32 r = (GB(seed, t->partlist[id][i].bitstart, count) * maxprob) >> count;
		for (int j = 0; j < t->partlist[id][i].partcount; j++) {
			byte prob = t->partlist[id][i].parts[j].prob;
			maxprob -= GB(prob, 0, 7);
			if (maxprob > r) continue;
			if (HasBit(prob, 7)) {
				buf = RandomPart(buf, t, seed, t->partlist[id][i].parts[j].data.id, last);
			} else {
				buf = strecat(buf, t->partlist[id][i].parts[j].data.text, last);
			}
			break;
		}
	}
	return buf;
}

char *GRFTownNameGenerate(char *buf, uint32 grfid, uint16 gen, uint32 seed, const char *last)
{
	strecpy(buf, "", last);
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
		if (t->grfid == grfid) {
			assert(gen < t->nb_gen);
			buf = RandomPart(buf, t, seed, t->id[gen], last);
			break;
		}
	}
	return buf;
}

StringID *GetGRFTownNameList()
{
	int nb_names = 0, n = 0;
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) nb_names += t->nb_gen;
	StringID *list = MallocT<StringID>(nb_names + 1);
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
		for (int j = 0; j < t->nb_gen; j++) list[n++] = t->name[j];
	}
	list[n] = INVALID_STRING_ID;
	return list;
}

void CleanUpGRFTownNames()
{
	while (_grf_townnames != NULL) DelGRFTownName(_grf_townnames->grfid);
}

uint32 GetGRFTownNameId(int gen)
{
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
		if (gen < t->nb_gen) return t->grfid;
		gen -= t->nb_gen;
	}
	/* Fallback to no NewGRF */
	return 0;
}

uint16 GetGRFTownNameType(int gen)
{
	for (GRFTownName *t = _grf_townnames; t != NULL; t = t->next) {
		if (gen < t->nb_gen) return gen;
		gen -= t->nb_gen;
	}
	/* Fallback to english original */
	return SPECSTR_TOWNNAME_ENGLISH;
}