Files @ r6935:a7744b917c21
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Location: cpp/openttd-patchpack/source/src/waypoint.h

rubidium
(svn r10188) -Codechange: make it a little easier to load a savegame from the console:
-g <absolute path>
-g <relative path from current working directory>
-g <relative path from within the savegame directory>
/* $Id$ */

/** @file waypoint.h */

#ifndef WAYPOINT_H
#define WAYPOINT_H

#include "oldpool.h"
#include "rail_map.h"

struct Waypoint {
	TileIndex xy;      ///< Tile of waypoint
	WaypointID index;  ///< Index of waypoint

	TownID town_index; ///< Town associated with the waypoint
	byte town_cn;      ///< The Nth waypoint for this town (consecutive number)
	StringID string;   ///< If this is zero (i.e. no custom name), town + town_cn is used for naming

	ViewportSign sign; ///< Dimensions of sign (not saved)
	Date build_date;   ///< Date of construction

	byte stat_id;      ///< ID of waypoint within the waypoint class (not saved)
	uint32 grfid;      ///< ID of GRF file
	byte localidx;     ///< Index of station within GRF file

	byte deleted;      ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
};

DECLARE_OLD_POOL(Waypoint, Waypoint, 3, 8000)

/**
 * Check if a Waypoint really exists.
 * @param wp Waypoint to query
 * @return the validity of the waypoint
 */
static inline bool IsValidWaypoint(const Waypoint *wp)
{
	return wp->xy != 0;
}

static inline bool IsValidWaypointID(WaypointID index)
{
	return index < GetWaypointPoolSize() && IsValidWaypoint(GetWaypoint(index));
}

void DestroyWaypoint(Waypoint *wp);

static inline void DeleteWaypoint(Waypoint *wp)
{
	DestroyWaypoint(wp);
	wp->xy = 0;
}

#define FOR_ALL_WAYPOINTS_FROM(wp, start) for (wp = GetWaypoint(start); wp != NULL; wp = (wp->index + 1U < GetWaypointPoolSize()) ? GetWaypoint(wp->index + 1U) : NULL) if (IsValidWaypoint(wp))
#define FOR_ALL_WAYPOINTS(wp) FOR_ALL_WAYPOINTS_FROM(wp, 0)


/**
 * Fetch a waypoint by tile
 * @param tile Tile of waypoint
 * @return Waypoint
 */
static inline Waypoint *GetWaypointByTile(TileIndex tile)
{
	assert(IsTileType(tile, MP_RAILWAY) && IsRailWaypoint(tile));
	return GetWaypoint(GetWaypointIndex(tile));
}

int32 RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove);
Station *ComposeWaypointStation(TileIndex tile);
void ShowRenameWaypointWindow(const Waypoint *cp);
void DrawWaypointSprite(int x, int y, int image, RailType railtype);
void FixOldWaypoints();
void UpdateAllWaypointSigns();
void AfterLoadWaypoints();

#endif /* WAYPOINT_H */