Files @ r17613:a9b2554a5d79
Branch filter:

Location: cpp/openttd-patchpack/source/src/ai/api/ai_accounting.hpp

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_accounting.hpp Everything to handle AI accounting things. */

#ifndef AI_ACCOUNTING_HPP
#define AI_ACCOUNTING_HPP

#include "ai_object.hpp"

/**
 * Class that keeps track of the costs, so you can request how much a block of
 *  commands did cost in total. Works in both Execute as in Test mode.
 * Example:
 * <pre>
 *   {
 *     local costs = AIAccounting();
 *     BuildRoad(from_here, to_here);
 *     BuildRoad(from_there, to_there);
 *     print("Costs for route is: " + costs.GetCosts());
 *   }
 * </pre>
 */
class AIAccounting : public AIObject {
public:
	/** Get the name of this class to identify it towards squirrel. */
	static const char *GetClassName() { return "AIAccounting"; }

	/**
	 * Creating instance of this class starts counting the costs of commands
	 *   from zero. Saves the current value of GetCosts so we can return to
	 *   the old value when the instance gets deleted.
	 */
	AIAccounting();

	/**
	 * Restore the AIAccounting that was on top when we created this instance.
	 *   So basically restore the value of GetCosts to what it was before we
	 *   created this instance.
	 */
	~AIAccounting();

	/**
	 * Get the current value of the costs.
	 * @return The current costs.
	 * @note when nesting AIAccounting instances all instances' GetCosts
	 *   will always return the value of the 'top' instance.
	 */
	Money GetCosts();

	/**
	 * Reset the costs to zero.
	 * @note when nesting AIAccounting instances all instances' ResetCosts
	 *   will always effect on the 'top' instance.
	 */
	void ResetCosts();

private:
	Money last_costs;
};

#endif /* AI_ACCOUNTING_HPP */