Files @ r17613:a9b2554a5d79
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_cargolist.hpp

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_cargolist.hpp List all the cargos. */

#ifndef AI_CARGOLIST_HPP
#define AI_CARGOLIST_HPP

#include "ai_list.hpp"

/**
 * Creates a list of cargos that can be produced in the current game.
 * @ingroup AIList
 */
class AICargoList : public AIList {
public:
	/** Get the name of this class to identify it towards squirrel. */
	static const char *GetClassName() { return "AICargoList"; }
	AICargoList();
};

/**
 * Creates a list of cargos that the given industry accepts.
 * @note This list also includes cargos that are temporarily not accepted
 *   by this industry, @see AIIndustry::IsCargoAccepted.
 * @ingroup AIList
 */
class AICargoList_IndustryAccepting : public AIList {
public:
	/** Get the name of this class to identify it towards squirrel. */
	static const char *GetClassName() { return "AICargoList_IndustryAccepting"; }

	/**
	 * @param industry_id The industry to get the list of cargos it accepts from.
	 */
	AICargoList_IndustryAccepting(IndustryID industry_id);
};

/**
 * Creates a list of cargos that the given industry can produce.
 * @ingroup AIList
 */
class AICargoList_IndustryProducing : public AIList {
public:
	/** Get the name of this class to identify it towards squirrel. */
	static const char *GetClassName() { return "AICargoList_IndustryProducing"; }

	/**
	 * @param industry_id The industry to get the list of cargos it produces from.
	 */
	AICargoList_IndustryProducing(IndustryID industry_id);
};

#endif /* AI_CARGOLIST_HPP */