Files @ r17613:a9b2554a5d79
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_log.hpp

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_log.hpp Everything to handle and issue log messages. */

#ifndef AI_LOG_HPP
#define AI_LOG_HPP

#include "ai_object.hpp"

/**
 * Class that handles all log related functions.
 */
class AILog : public AIObject {
	/* AIController needs access to Enum and Log, in order to keep the flow from
	 *  OpenTTD core to NoAI API clear and simple. */
	friend class AIController;

public:
	/** Get the name of this class to identify it towards squirrel. */
	static const char *GetClassName() { return "AILog"; }

#ifndef EXPORT_SKIP
	/**
	 * Log levels; The value is also feed to DEBUG() lvl.
	 *  This has no use for you, as AI writer.
	 */
	enum AILogType {
		LOG_SQ_ERROR = 0, ///< Squirrel printed an error.
		LOG_ERROR = 1,    ///< User printed an error.
		LOG_SQ_INFO = 2,  ///< Squirrel printed some info.
		LOG_WARNING = 3,  ///< User printed some warning.
		LOG_INFO = 4,     ///< User printed some info.
	};

	/**
	 * Internal representation of the log-data inside the AI.
	 *  This has no use for you, as AI writer.
	 */
	struct LogData {
		char **lines;           ///< The log-lines.
		AILog::AILogType *type; ///< Per line, which type of log it was.
		int count;              ///< Total amount of log-lines possible.
		int pos;                ///< Current position in lines.
		int used;               ///< Total amount of used log-lines.
	};
#endif /* EXPORT_SKIP */

	/**
	 * Print an Info message to the logs.
	 * @param message The message to log.
	 */
	static void Info(const char *message);

	/**
	 * Print a Warning message to the logs.
	 * @param message The message to log.
	 */
	static void Warning(const char *message);

	/**
	 * Print an Error message to the logs.
	 * @param message The message to log.
	 */
	static void Error(const char *message);

#ifndef EXPORT_SKIP
	/**
	 * Free the log pointer.
	 * @note DO NOT CALL YOURSELF; leave it to the internal AI programming.
	 */
	static void FreeLogPointer();
#endif /* EXPORT_SKIP */

private:
	/**
	 * Internal command to log the message in a common way.
	 */
	static void Log(AILog::AILogType level, const char *message);
};

#endif /* AI_LOG_HPP */