Files @ r17613:a9b2554a5d79
Branch filter:

Location: cpp/openttd-patchpack/source/src/ai/api/ai_station.cpp

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_station.cpp Implementation of AIStation. */

#include "../../stdafx.h"
#include "ai_station.hpp"
#include "ai_cargo.hpp"
#include "ai_map.hpp"
#include "ai_town.hpp"
#include "../../debug.h"
#include "../../station_base.h"
#include "../../roadstop_base.h"
#include "../../company_func.h"
#include "../../town.h"

/* static */ bool AIStation::IsValidStation(StationID station_id)
{
	const Station *st = ::Station::GetIfValid(station_id);
	return st != NULL && (st->owner == _current_company || st->owner == OWNER_NONE);
}

/* static */ StationID AIStation::GetStationID(TileIndex tile)
{
	if (!::IsValidTile(tile) || !::IsTileType(tile, MP_STATION)) return INVALID_STATION;
	return ::GetStationIndex(tile);
}

/* static */ int32 AIStation::GetCargoWaiting(StationID station_id, CargoID cargo_id)
{
	if (!IsValidStation(station_id)) return -1;
	if (!AICargo::IsValidCargo(cargo_id)) return -1;

	return ::Station::Get(station_id)->goods[cargo_id].cargo.Count();
}

/* static */ int32 AIStation::GetCargoRating(StationID station_id, CargoID cargo_id)
{
	if (!IsValidStation(station_id)) return -1;
	if (!AICargo::IsValidCargo(cargo_id)) return -1;

	return ::ToPercent8(::Station::Get(station_id)->goods[cargo_id].rating);
}

/* static */ int32 AIStation::GetCoverageRadius(AIStation::StationType station_type)
{
	if (station_type == STATION_AIRPORT) {
		DEBUG(ai, 0, "GetCoverageRadius(): coverage radius of airports needs to be requested via AIAirport::GetAirportCoverageRadius(), as it requires AirportType");
		return -1;
	}
	if (!HasExactlyOneBit(station_type)) return -1;
	if (!_settings_game.station.modified_catchment) return CA_UNMODIFIED;

	switch (station_type) {
		case STATION_TRAIN:      return CA_TRAIN;
		case STATION_TRUCK_STOP: return CA_TRUCK;
		case STATION_BUS_STOP:   return CA_BUS;
		case STATION_DOCK:       return CA_DOCK;
		default:                 return CA_NONE;
	}
}

/* static */ int32 AIStation::GetDistanceManhattanToTile(StationID station_id, TileIndex tile)
{
	if (!IsValidStation(station_id)) return -1;

	return AIMap::DistanceManhattan(tile, GetLocation(station_id));
}

/* static */ int32 AIStation::GetDistanceSquareToTile(StationID station_id, TileIndex tile)
{
	if (!IsValidStation(station_id)) return -1;

	return AIMap::DistanceSquare(tile, GetLocation(station_id));
}

/* static */ bool AIStation::IsWithinTownInfluence(StationID station_id, TownID town_id)
{
	if (!IsValidStation(station_id)) return false;

	return AITown::IsWithinTownInfluence(town_id, GetLocation(station_id));
}

/* static */ bool AIStation::HasStationType(StationID station_id, StationType station_type)
{
	if (!IsValidStation(station_id)) return false;
	if (!HasExactlyOneBit(station_type)) return false;

	return (::Station::Get(station_id)->facilities & station_type) != 0;
}

/* static */ bool AIStation::HasRoadType(StationID station_id, AIRoad::RoadType road_type)
{
	if (!IsValidStation(station_id)) return false;
	if (!AIRoad::IsRoadTypeAvailable(road_type)) return false;

	::RoadTypes r = RoadTypeToRoadTypes((::RoadType)road_type);

	for (const RoadStop *rs = ::Station::Get(station_id)->GetPrimaryRoadStop(ROADSTOP_BUS); rs != NULL; rs = rs->next) {
		if ((::GetRoadTypes(rs->xy) & r) != 0) return true;
	}
	for (const RoadStop *rs = ::Station::Get(station_id)->GetPrimaryRoadStop(ROADSTOP_TRUCK); rs != NULL; rs = rs->next) {
		if ((::GetRoadTypes(rs->xy) & r) != 0) return true;
	}

	return false;
}

/* static */ TownID AIStation::GetNearestTown(StationID station_id)
{
	if (!IsValidStation(station_id)) return INVALID_TOWN;

	return ::Station::Get(station_id)->town->index;
}