Files @ r17613:a9b2554a5d79
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Location: cpp/openttd-patchpack/source/src/command_func.h

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file command_func.h Functions related to commands. */

#ifndef COMMAND_FUNC_H
#define COMMAND_FUNC_H

#include "command_type.h"
#include "company_type.h"

/**
 * Define a default return value for a failed command.
 *
 * This variable contains a CommandCost object with is declared as "failed".
 * Other functions just need to return this error if there is an error,
 * which doesn't need to specific by a StringID.
 */
static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);

/**
 * Returns from a function with a specific StringID as error.
 *
 * This macro is used to return from a function. The parameter contains the
 * StringID which will be returned.
 *
 * @param errcode The StringID to return
 */
#define return_cmd_error(errcode) return CommandCost(errcode);

CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const char *text = NULL);
CommandCost DoCommand(const CommandContainer *container, DoCommandFlag flags);

bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback = NULL, const char *text = NULL, bool my_cmd = true);
bool DoCommandP(const CommandContainer *container, bool my_cmd = true);

CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only);

#ifdef ENABLE_NETWORK
void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, CompanyID company);
#endif /* ENABLE_NETWORK */

extern Money _additional_cash_required;

bool IsValidCommand(uint32 cmd);
byte GetCommandFlags(uint32 cmd);
const char *GetCommandName(uint32 cmd);
Money GetAvailableMoneyForCommand();
bool IsCommandAllowedWhilePaused(uint32 cmd);

/**
 * Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags
 * @param cmd_flags Flags from GetCommandFlags
 * @return flags for DoCommand
 */
static inline DoCommandFlag CommandFlagsToDCFlags(uint cmd_flags)
{
	DoCommandFlag flags = DC_NONE;
	if (cmd_flags & CMD_NO_WATER) flags |= DC_NO_WATER;
	if (cmd_flags & CMD_AUTO) flags |= DC_AUTO;
	if (cmd_flags & CMD_ALL_TILES) flags |= DC_ALL_TILES;
	return flags;
}

/*** All command callbacks that exist ***/

/* ai/ai_core.cpp */
CommandCallback CcAI;

/* airport_gui.cpp */
CommandCallback CcBuildAirport;

/* bridge_gui.cpp */
CommandCallback CcBuildBridge;

/* dock_gui.cpp */
CommandCallback CcBuildDocks;
CommandCallback CcBuildCanal;

/* depot_gui.cpp */
CommandCallback CcCloneVehicle;

/* group_gui.cpp */
CommandCallback CcCreateGroup;

/* industry_gui.cpp */
CommandCallback CcBuildIndustry;

/* main_gui.cpp */
CommandCallback CcPlaySound10;
CommandCallback CcPlaceSign;
CommandCallback CcTerraform;
CommandCallback CcGiveMoney;

/* rail_gui.cpp */
CommandCallback CcPlaySound1E;
CommandCallback CcRailDepot;
CommandCallback CcStation;
CommandCallback CcBuildRailTunnel;

/* road_gui.cpp */
CommandCallback CcPlaySound1D;
CommandCallback CcBuildRoadTunnel;
CommandCallback CcRoadDepot;
CommandCallback CcRoadStop;

/* train_gui.cpp */
CommandCallback CcBuildWagon;

/* town_gui.cpp */
CommandCallback CcFoundTown;
CommandCallback CcFoundRandomTown;

/* vehicle_gui.cpp */
CommandCallback CcBuildPrimaryVehicle;
CommandCallback CcStartStopVehicle;

#endif /* COMMAND_FUNC_H */