Files @ r17613:a9b2554a5d79
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Location: cpp/openttd-patchpack/source/src/group.h

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file group.h Base class from groups. */

#ifndef GROUP_H
#define GROUP_H

#include "group_type.h"
#include "core/pool_type.hpp"
#include "company_type.h"
#include "vehicle_type.h"
#include "engine_type.h"

typedef Pool<Group, GroupID, 16, 64000> GroupPool;
extern GroupPool _group_pool;

struct Group : GroupPool::PoolItem<&_group_pool> {
	char *name;                             ///< Group Name

	uint16 num_vehicle;                     ///< Number of vehicles wich belong to the group
	OwnerByte owner;                        ///< Group Owner
	VehicleTypeByte vehicle_type;           ///< Vehicle type of the group

	bool replace_protection;                ///< If set to true, the global autoreplace have no effect on the group
	uint16 *num_engines;                    ///< Caches the number of engines of each type the company owns (no need to save this)

	Group(CompanyID owner = INVALID_COMPANY);
	~Group();
};


static inline bool IsDefaultGroupID(GroupID index)
{
	return index == DEFAULT_GROUP;
}

/**
 * Checks if a GroupID stands for all vehicles of a company
 * @param id_g The GroupID to check
 * @return true is id_g is identical to ALL_GROUP
 */
static inline bool IsAllGroupID(GroupID id_g)
{
	return id_g == ALL_GROUP;
}

#define FOR_ALL_GROUPS_FROM(var, start) FOR_ALL_ITEMS_FROM(Group, group_index, var, start)
#define FOR_ALL_GROUPS(var) FOR_ALL_GROUPS_FROM(var, 0)

/**
 * Get the current size of the GroupPool
 */
static inline uint GetGroupArraySize()
{
	const Group *g;
	uint num = 0;

	FOR_ALL_GROUPS(g) num++;

	return num;
}

uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e);

static inline void IncreaseGroupNumVehicle(GroupID id_g)
{
	Group *g = Group::GetIfValid(id_g);
	if (g != NULL) g->num_vehicle++;
}

static inline void DecreaseGroupNumVehicle(GroupID id_g)
{
	Group *g = Group::GetIfValid(id_g);
	if (g != NULL) g->num_vehicle--;
}


void SetTrainGroupID(Train *v, GroupID grp);
void UpdateTrainGroupID(Train *v);
void RemoveVehicleFromGroup(const Vehicle *v);
void RemoveAllGroupsForCompany(const CompanyID company);

extern GroupID _new_group_id;

#endif /* GROUP_H */