Files @ r17613:a9b2554a5d79
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Location: cpp/openttd-patchpack/source/src/object_type.h

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file object_type.h Types related to object tiles. */

#ifndef OBJECT_TYPE_H
#define OBJECT_TYPE_H

/** Types of objects. */
typedef uint16 ObjectType;

static const ObjectType OBJECT_TRANSMITTER  =   0;    ///< The large antenna
static const ObjectType OBJECT_LIGHTHOUSE   =   1;    ///< The nice lighthouse
static const ObjectType OBJECT_STATUE       =   2;    ///< Statue in towns
static const ObjectType OBJECT_OWNED_LAND   =   3;    ///< Owned land 'flag'
static const ObjectType OBJECT_HQ           =   4;    ///< HeadQuarter of a player

static const ObjectType NEW_OBJECT_OFFSET   =   5;    ///< Offset for new objects
static const ObjectType NUM_OBJECTS         = 256;    ///< Number of supported objects
static const ObjectType INVALID_OBJECT_TYPE = 0xFFFF; ///< An invalid object

/** Unique identifier for an object. */
typedef uint16 ObjectID;

struct Object;
struct ObjectSpec;

static const ObjectID INVALID_OBJECT = 0xFFFF; ///< An invalid object

#endif /* OBJECT_TYPE_H */