Files @ r17613:a9b2554a5d79
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Location: cpp/openttd-patchpack/source/src/table/misc_settings.ini

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
; $Id$
;
; This file is part of OpenTTD.
; OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
; OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
;

[pre-amble]
extern char _config_language_file[MAX_PATH];

static const SettingDescGlobVarList _misc_settings[] = {
[post-amble]
};
[templates]
SDTG_LIST  =  SDTG_LIST($name, $type, $length, $flags, $guiflags, $var, $def,                               $str, $strval, $proc, $from, $to),
SDTG_MMANY = SDTG_MMANY($name, $type,          $flags, $guiflags, $var, $def,                        $full, $str, $strval, $proc, $from, $to),
SDTG_STR   =   SDTG_STR($name, $type,          $flags, $guiflags, $var, $def,                               $str, $strval, $proc, $from, $to),
SDTG_BOOL  =  SDTG_BOOL($name,                 $flags, $guiflags, $var, $def,                               $str, $strval, $proc, $from, $to),
SDTG_VAR   =   SDTG_VAR($name, $type,          $flags, $guiflags, $var, $def, $min, $max, $interval,        $str, $strval, $proc, $from, $to),
SDTG_END   = SDTG_END()

[defaults]
flags    = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
guiflags = 0
interval = 0
str      = STR_NULL
strval   = STR_NULL
proc     = NULL
load     = NULL
from     = 0
to       = SL_MAX_VERSION



[SDTG_MMANY]
name     = ""display_opt""
type     = SLE_UINT8
var      = _display_opt
def      = (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FULL_ANIMATION | 1 << DO_FULL_DETAIL | 1 << DO_SHOW_WAYPOINT_NAMES)
full     = ""SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION||FULL_DETAIL|WAYPOINTS""

[SDTG_BOOL]
name     = ""news_ticker_sound""
var      = _news_ticker_sound
def      = true

[SDTG_BOOL]
name     = ""fullscreen""
var      = _fullscreen
def      = false

[SDTG_STR]
name     = ""graphicsset""
type     = SLE_STRQ
var      = BaseGraphics::ini_set
def      = NULL

[SDTG_STR]
name     = ""soundsset""
type     = SLE_STRQ
var      = BaseSounds::ini_set
def      = NULL

[SDTG_STR]
name     = ""musicset""
type     = SLE_STRQ
var      = BaseMusic::ini_set
def      = NULL

[SDTG_STR]
name     = ""videodriver""
type     = SLE_STRQ
var      = _ini_videodriver
def      = NULL

[SDTG_STR]
name     = ""musicdriver""
type     = SLE_STRQ
var      = _ini_musicdriver
def      = NULL

[SDTG_STR]
name     = ""sounddriver""
type     = SLE_STRQ
var      = _ini_sounddriver
def      = NULL

[SDTG_STR]
name     = ""blitter""
type     = SLE_STRQ
var      = _ini_blitter
def      = NULL

[SDTG_STR]
name     = ""language""
type     = SLE_STRB
var      = _config_language_file
def      = NULL

; workaround for implicit lengthof() in SDTG_LIST
[SDTG_LIST]
name     = ""resolution""
type     = SLE_INT
length   = 2
var      = _cur_resolution
def      = ""640,480""

[SDTG_STR]
name     = ""screenshot_format""
type     = SLE_STRB
var      = _screenshot_format_name
def      = NULL

[SDTG_STR]
name     = ""savegame_format""
type     = SLE_STRB
var      = _savegame_format
def      = NULL

[SDTG_BOOL]
name     = ""rightclick_emulate""
var      = _rightclick_emulate
def      = false

[SDTG_STR]
ifdef    = WITH_FREETYPE
name     = ""small_font""
type     = SLE_STRB
var      = _freetype.small_font
def      = NULL

[SDTG_STR]
ifdef    = WITH_FREETYPE
name     = ""medium_font""
type     = SLE_STRB
var      = _freetype.medium_font
def      = NULL

[SDTG_STR]
ifdef    = WITH_FREETYPE
name     = ""large_font""
type     = SLE_STRB
var      = _freetype.large_font
def      = NULL

[SDTG_VAR]
ifdef    = WITH_FREETYPE
name     = ""small_size""
type     = SLE_UINT
var      = _freetype.small_size
def      = 8
min      = 0
max      = 72

[SDTG_VAR]
ifdef    = WITH_FREETYPE
name     = ""medium_size""
type     = SLE_UINT
var      = _freetype.medium_size
def      = 10
min      = 0
max      = 72

[SDTG_VAR]
ifdef    = WITH_FREETYPE
name     = ""large_size""
type     = SLE_UINT
var      = _freetype.large_size
def      = 16
min      = 0
max      = 72

[SDTG_BOOL]
ifdef    = WITH_FREETYPE
name     = ""small_aa""
var      = _freetype.small_aa
def      = false

[SDTG_BOOL]
ifdef    = WITH_FREETYPE
name     = ""medium_aa""
var      = _freetype.medium_aa
def      = false

[SDTG_BOOL]
ifdef    = WITH_FREETYPE
name     = ""large_aa""
var      = _freetype.large_aa
def      = false

[SDTG_VAR]
name     = ""sprite_cache_size""
type     = SLE_UINT
var      = _sprite_cache_size
def      = 4
min      = 1
max      = 64

[SDTG_VAR]
name     = ""player_face""
type     = SLE_UINT32
var      = _company_manager_face
def      = 0
min      = 0
max      = 0xFFFFFFFF

[SDTG_VAR]
name     = ""transparency_options""
type     = SLE_UINT
var      = _transparency_opt
def      = 0
min      = 0
max      = 0x1FF

[SDTG_VAR]
name     = ""transparency_locks""
type     = SLE_UINT
var      = _transparency_lock
def      = 0
min      = 0
max      = 0x1FF

[SDTG_VAR]
name     = ""invisibility_options""
type     = SLE_UINT
var      = _invisibility_opt
def      = 0
min      = 0
max      = 0xFF

[SDTG_STR]
name     = ""keyboard""
type     = SLE_STRB
var      = _keyboard_opt[0]
def      = NULL

[SDTG_STR]
name     = ""keyboard_caps""
type     = SLE_STRB
var      = _keyboard_opt[1]
def      = NULL

[SDTG_END]