Files @ r17613:a9b2554a5d79
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Location: cpp/openttd-patchpack/source/src/townname_type.h

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * @file townname_type.h
 * Definition of structures used for generating town names.
 */

#ifndef TOWNNAME_TYPE_H
#define TOWNNAME_TYPE_H

#include "newgrf_townname.h"

/**
 * Struct holding a parameters used to generate town name.
 * Speeds things up a bit because these values are computed only once per name generation.
 */
struct TownNameParams {
	uint32 grfid; ///< newgrf ID (0 if not used)
	uint16 type;  ///< town name style

	/**
	 * Initializes this struct from language ID
	 * @param town_name town name 'language' ID
	 */
	TownNameParams(byte town_name)
	{
		extern int _nb_orig_names;
		bool grf = town_name >= _nb_orig_names;
		this->grfid = grf ? GetGRFTownNameId(town_name - _nb_orig_names) : 0;
		this->type = grf ? GetGRFTownNameType(town_name - _nb_orig_names) : SPECSTR_TOWNNAME_START + town_name;
	}

	TownNameParams(const struct Town *t);
};

#endif /* TOWNNAME_TYPE_H */