Files @ r17613:a9b2554a5d79
Branch filter:

Location: cpp/openttd-patchpack/source/src/vehiclelist.h

rubidium
(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file vehiclelist.h Functions and type for generating vehicle lists. */

#ifndef VEHICLELIST_H
#define VEHICLELIST_H

#include "core/smallvec_type.hpp"
#include "vehicle_type.h"
#include "company_type.h"
#include "tile_type.h"

/** Vehicle List type flags */
enum VehicleListType {
	VL_STANDARD,
	VL_SHARED_ORDERS,
	VL_STATION_LIST,
	VL_DEPOT_LIST,
	VL_GROUP_LIST,
	VLT_END
};

/** The information about a vehicle list. */
struct VehicleListIdentifier {
	VehicleListType type; ///< The type of vehicle list.
	VehicleType vtype;    ///< The vehicle type associated with this list.
	CompanyID company;    ///< The company associated with this list.
	uint32 index;         ///< A vehicle list type specific index.

	uint32 Pack();
	bool Unpack(uint32 data);

	/**
	 * Create a simple vehicle list.
	 * @param type    List type.
	 * @param vtype   Vehicle type associated with this list.
	 * @param company Company associated with this list.
	 * @param index   Optional type specific index.
	 */
	VehicleListIdentifier(VehicleListType type, VehicleType vtype, CompanyID company, uint index = 0) :
		type(type), vtype(vtype), company(company), index(index) {}

	VehicleListIdentifier(uint32 data);

	/** Simple empty constructor. In this case you must set everything! */
	VehicleListIdentifier() {}
};

typedef SmallVector<const Vehicle *, 32> VehicleList;

bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &identifier);
void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list, bool individual_wagons = false);

#endif /* VEHICLELIST_H */