Files @ r5520:aa1247f0561e
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Location: cpp/openttd-patchpack/source/src/roadveh.h

Darkvater
(svn r7823) -Fix (r7384 / r7368 / r3757 / r7388): News windows could still cause crashes because
DeleteVehicleNews shuffles around _news_items which can wreak havoc with the NewsItem*
of a currently open news window. While here also correctly update _current_news and
_forced_news for the same reasons. Should really work now.
/* $Id$ */

#ifndef ROADVEH_H
#define ROADVEH_H

#include "vehicle.h"


static inline bool IsRoadVehInDepot(const Vehicle* v)
{
	assert(v->type == VEH_Road);
	return v->u.road.state == 254;
}

static inline bool IsRoadVehInDepotStopped(const Vehicle* v)
{
	return IsRoadVehInDepot(v) && v->vehstatus & VS_STOPPED;
}

void CcCloneRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2);

#endif /* ROADVEH_H */