Files
@ r1647:ab216ce5579e
Branch filter:
Location: cpp/openttd-patchpack/source/player_gui.c
r1647:ab216ce5579e
30.8 KiB
text/x-c
(svn r2151) [Translations] Updated translations (36 strs/2 langs)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 | #include "stdafx.h"
#include "ttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "player.h"
#include "command.h"
#include "vehicle.h"
#include "economy.h"
#include "network.h"
#ifdef ENABLE_NETWORK
#include "network_data.h"
#include "network_client.h"
#endif
static void DoShowPlayerFinances(int player, bool show_small, bool show_stickied);
static void DrawPlayerEconomyStats(Player *p, byte mode)
{
int x,y,i,j,year;
int64 (*tbl)[13], sum,cost;
StringID str;
if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status
/* draw categories */
DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, 0);
for(i=0; i!=13; i++)
DrawString(2, 27 + i*10, STR_7011_CONSTRUCTION + i, 0);
DrawStringRightAligned(111, 27 + 10*13 + 2, STR_7020_TOTAL, 0);
/* draw the price columns */
year = _cur_year - 2;
j = 3;
x = 215;
tbl = p->yearly_expenses + 2;
do {
if (year >= p->inaugurated_year) {
SetDParam(0, year + 1920);
DrawStringCenterUnderline(x-17, 15, STR_7010, 0);
sum = 0;
for(i=0; i!=13; i++) {
/* draw one row in the price column */
cost = (*tbl)[i];
if (cost != 0) {
sum += cost;
str = STR_701E;
if (cost < 0) { cost = -cost; str++; }
SetDParam64(0, cost);
DrawStringRightAligned(x, 27+i*10, str, 0);
}
}
str = STR_701E;
if (sum < 0) { sum = -sum; str++; }
SetDParam64(0, sum);
DrawStringRightAligned(x, 27 + 13*10 + 2, str, 0);
GfxFillRect(x - 75, 27 + 10*13, x, 27 + 10*13, 215);
x += 95;
}
year++;
tbl--;
} while (--j != 0);
y = 171;
// draw max loan aligned to loan below (y += 10)
SetDParam64(0, (uint64)_economy.max_loan);
DrawString(202, y+10, STR_MAX_LOAN, 0);
} else
y = 15;
DrawString(2, y, STR_7026_BANK_BALANCE, 0);
SetDParam64(0, p->money64);
DrawStringRightAligned(182, y, STR_7028, 0);
y += 10;
DrawString(2, y, STR_7027_LOAN, 0);
SetDParam64(0, p->current_loan);
DrawStringRightAligned(182, y, STR_7028, 0);
y += 12;
GfxFillRect(182 - 75, y-2, 182, y-2, 215);
SetDParam64(0, p->money64 - p->current_loan);
DrawStringRightAligned(182, y, STR_7028, 0);
}
static const Widget _player_finances_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
{ WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 14, 169, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 170, 203, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 202, 204, 215, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 203, 406, 204, 215, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
{ WIDGETS_END},
};
static const Widget _other_player_finances_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
{ WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 14, 169, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 170, 203, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const Widget _other_player_finances_small_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
{ WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 279, 14, 47, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const Widget _player_finances_small_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW},
{ WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 279, 14, 47, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 139, 48, 59, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 140, 279, 48, 59, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN},
{ WIDGETS_END},
};
static void PlayerFinancesWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
Player *p = DEREF_PLAYER(w->window_number);
w->disabled_state = p->current_loan != 0 ? 0 : (1 << 7);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, GetPlayerNameString((byte)w->window_number, 3));
SetDParam(4, 10000);
DrawWindowWidgets(w);
DrawPlayerEconomyStats(p, (byte)WP(w,def_d).data_1);
} break;
case WE_CLICK:
switch(e->click.widget) {
case 2: {/* toggle size */
byte mode = (byte)WP(w,def_d).data_1;
bool stickied = !!(w->flags4 & WF_STICKY);
int player = w->window_number;
DeleteWindow(w);
DoShowPlayerFinances(player, !HASBIT(mode, 0), stickied);
} break;
case 6: /* increase loan */
DoCommandP(0, w->window_number, _ctrl_pressed, NULL, CMD_INCREASE_LOAN | CMD_MSG(STR_702C_CAN_T_BORROW_ANY_MORE_MONEY));
break;
case 7: /* repay loan */
DoCommandP(0, w->window_number, _ctrl_pressed, NULL, CMD_DECREASE_LOAN | CMD_MSG(STR_702F_CAN_T_REPAY_LOAN));
break;
}
break;
}
}
static const WindowDesc _player_finances_desc = {
-1,-1, 407, 216,
WC_FINANCES,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_player_finances_widgets,
PlayerFinancesWndProc
};
static const WindowDesc _player_finances_small_desc = {
-1,-1, 280, 60,
WC_FINANCES,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_player_finances_small_widgets,
PlayerFinancesWndProc
};
static const WindowDesc _other_player_finances_desc = {
-1,-1, 407, 204,
WC_FINANCES,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_other_player_finances_widgets,
PlayerFinancesWndProc
};
static const WindowDesc _other_player_finances_small_desc = {
-1,-1, 280, 48,
WC_FINANCES,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_other_player_finances_small_widgets,
PlayerFinancesWndProc
};
static const WindowDesc * const desc_table[2*2] = {
&_player_finances_desc,&_player_finances_small_desc,
&_other_player_finances_desc,&_other_player_finances_small_desc,
};
static void DoShowPlayerFinances(int player, bool show_small, bool show_stickied)
{
Window *w;
int mode;
mode = ((byte)player != _local_player)*2 + show_small;
w = AllocateWindowDescFront( desc_table[mode], player);
if (w) {
w->caption_color = w->window_number;
WP(w,def_d).data_1 = mode;
if (show_stickied) {
w->flags4 |= WF_STICKY;
w->click_state ^= (1 << 3);
}
}
}
void ShowPlayerFinances(int player)
{
DoShowPlayerFinances(player, false, false);
}
static void SelectPlayerColorWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
Player *p;
uint used_colors = 0;
int num_free = 16;
int x,y,pos;
int i;
FOR_ALL_PLAYERS(p) {
if (p->is_active) {
SETBIT(used_colors, p->player_color);
num_free--;
}
}
WP(w,def_d).data_1 = used_colors;
SetVScrollCount(w, num_free);
DrawWindowWidgets(w);
x = 2;
y = 17;
pos = w->vscroll.pos;
for(i=0; i!=16; i++) {
if (!(used_colors & 1) && --pos < 0 && pos >= -8) {
DrawString(x + 30, y, STR_00D1_DARK_BLUE + i, 2);
DrawSprite((i << 16) + 0x3078C1A, x + 14, y + 4);
y += 14;
}
used_colors >>= 1;
}
} break;
case WE_CLICK:
if (e->click.widget == 2) {
int item = (e->click.pt.y - 13) / 14;
uint used_colors;
int i;
if ((uint)item >= 8)
return;
item += w->vscroll.pos;
used_colors = WP(w,def_d).data_1;
for(i=0; i!=16; i++) {
if (!(used_colors & 1) && --item < 0) {
DoCommandP(0, w->window_number, i, NULL, CMD_SET_PLAYER_COLOR);
DeleteWindow(w);
break;
}
used_colors >>= 1;
}
}
break;
}
}
static const Widget _select_player_color_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 149, 0, 13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 137, 14, 127, 0x0, STR_7034_CLICK_ON_SELECTED_NEW_COLOR},
{ WWT_SCROLLBAR, RESIZE_NONE, 14, 138, 149, 14, 127, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WIDGETS_END},
};
static const WindowDesc _select_player_color_desc = {
-1,-1, 150, 128,
WC_PLAYER_COLOR,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_select_player_color_widgets,
SelectPlayerColorWndProc
};
static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
Player *p;
w->click_state = (w->click_state & ~(1<<5|1<<6)) | ((1<<5) << WP(w,facesel_d).gender);
DrawWindowWidgets(w);
p = DEREF_PLAYER(w->window_number);
DrawPlayerFace(WP(w,facesel_d).face, p->player_color, 2, 16);
} break;
case WE_CLICK:
switch(e->click.widget) {
case 3: DeleteWindow(w); break;
case 4: /* ok click */
DoCommandP(0, w->window_number, WP(w,facesel_d).face, NULL, CMD_SET_PLAYER_FACE);
DeleteWindow(w);
break;
case 5: /* male click */
case 6: /* female click */
WP(w,facesel_d).gender = e->click.widget - 5;
SetWindowDirty(w);
break;
case 7:
WP(w,facesel_d).face = (InteractiveRandom() & 0x7FFFFFFF) + (WP(w,facesel_d).gender << 31);
SetWindowDirty(w);
break;
}
break;
}
}
static const Widget _select_player_face_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 189, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 189, 14, 136, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 94, 137, 148, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 189, 137, 148, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 25, 36, STR_7044_MALE, STR_7049_SELECT_MALE_FACES},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 37, 48, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 187, 79, 90, STR_7046_NEW_FACE, STR_704B_GENERATE_RANDOM_NEW_FACE},
{ WIDGETS_END},
};
static const WindowDesc _select_player_face_desc = {
-1,-1, 190, 149,
WC_PLAYER_FACE,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_select_player_face_widgets,
SelectPlayerFaceWndProc
};
static const Widget _my_player_company_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_706F_BUILD_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP},
{ WIDGETS_END},
};
static const Widget _other_player_company_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS},
{ WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 179, 158, 169, STR_7077_BUY_25_SHARE_IN_COMPANY, STR_7079_BUY_25_SHARE_IN_THIS_COMPANY},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 359, 158, 169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY},
{ WIDGETS_END},
};
static const Widget _my_player_company_bh_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 32, 43, STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP},
{ WIDGETS_END},
};
static void DrawPlayerVehiclesAmount(int player)
{
const int x = 110;
int y = 72;
Vehicle *v;
uint train,road,air,ship;
DrawString(x, y, STR_7039_VEHICLES, 0);
train = road = air = ship = 0;
FOR_ALL_VEHICLES(v) {
if (v->owner == player) {
if (v->type == VEH_Train) {
if (v->subtype == TS_Front_Engine)
train++;
} else if (v->type == VEH_Road) {
road++;
} else if (v->type == VEH_Aircraft) {
if (v->subtype <= 2)
air++;
} else if (v->type == VEH_Ship) {
ship++;
}
}
}
if (train+road+air+ship == 0) {
DrawString(x+70, y, STR_7042_NONE, 0);
} else {
if (train != 0) {
SetDParam(0, train);
DrawString(x + 70, y, train==1 ? STR_703A_TRAIN : STR_703B_TRAINS, 0);
y += 10;
}
if (road != 0) {
SetDParam(0, road);
DrawString(x + 70, y, road==1 ? STR_703C_ROAD_VEHICLE : STR_703D_ROAD_VEHICLES, 0);
y += 10;
}
if (air != 0) {
SetDParam(0, air);
DrawString(x + 70, y, air==1 ? STR_703E_AIRCRAFT : STR_703F_AIRCRAFT, 0);
y += 10;
}
if (ship != 0) {
SetDParam(0, ship);
DrawString(x + 70, y, ship==1 ? STR_7040_SHIP : STR_7041_SHIPS, 0);
}
}
}
int GetAmountOwnedBy(Player *p, byte owner)
{
return (p->share_owners[0] == owner) +
(p->share_owners[1] == owner) +
(p->share_owners[2] == owner) +
(p->share_owners[3] == owner);
}
static void DrawCompanyOwnerText(Player *p)
{
int num = -1;
Player *p2;
int amt;
FOR_ALL_PLAYERS(p2) {
if ((amt=GetAmountOwnedBy(p, p2->index)) != 0) {
num++;
SetDParam(num*3+0, amt*25);
SetDParam(num*3+1, p2->name_1);
SetDParam(num*3+2, p2->name_2);
if (num != 0)
break;
}
}
if (num >= 0)
DrawString(120, 124, STR_707D_OWNED_BY+num, 0);
}
static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
Player *p = DEREF_PLAYER(w->window_number);
uint32 dis = 0;
if (!IsWindowOfPrototype(w, _other_player_company_widgets)) {
AssignWidgetToWindow(w, (p->location_of_house != 0) ? _my_player_company_bh_widgets : _my_player_company_widgets);
if (!_networking) SETBIT(w->hidden_state, 11); // hide company-password widget
} else {
if (_patches.allow_shares) { /* shares are allowed */
if (GetAmountOwnedBy(p, OWNER_SPECTATOR) == 0) SETBIT(dis, 9);
/* We cannot buy out real players in a network game */
if (GetAmountOwnedBy(p, OWNER_SPECTATOR) == 1 && !p->is_ai) SETBIT(dis, 9);
if (GetAmountOwnedBy(p, _local_player) == 0) SETBIT(dis, 10);
if (_local_player == OWNER_SPECTATOR) dis |= (1 << 9) | (1 << 10);
} else /* shares are not allowed, disable buy/sell buttons */
dis |= (1 << 9) | (1 << 10);
}
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, GetPlayerNameString((byte)w->window_number, 3));
w->disabled_state = dis;
DrawWindowWidgets(w);
SetDParam(0, p->inaugurated_year + 1920);
DrawString(110, 25, STR_7038_INAUGURATED, 0);
DrawPlayerVehiclesAmount(w->window_number);
DrawString(110,48, STR_7006_COLOR_SCHEME, 0);
// Draw company-colour bus (0xC19)
DrawSprite(PLAYER_SPRITE_COLOR(p->index) + 0x8C19, 215, 49);
DrawPlayerFace(p->face, p->player_color, 2, 16);
SetDParam(0, p->president_name_1);
SetDParam(1, p->president_name_2);
DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, 94);
SetDParam64(0, CalculateCompanyValue(p));
DrawString(110, 114, STR_7076_COMPANY_VALUE, 0);
DrawCompanyOwnerText(p);
} break;
case WE_CLICK:
switch(e->click.widget) {
case 3: { /* select face */
Window *wf = AllocateWindowDescFront(&_select_player_face_desc, w->window_number);
if (wf) {
wf->caption_color = w->window_number;
WP(wf,facesel_d).face = DEREF_PLAYER(wf->window_number)->face;
WP(wf,facesel_d).gender = 0;
}
} break;
case 4: {/* change color */
Window *wf = AllocateWindowDescFront(&_select_player_color_desc,w->window_number);
if (wf) {
wf->caption_color = wf->window_number;
wf->vscroll.cap = 8;
}
} break;
case 5: {/* change president name */
Player *p = DEREF_PLAYER(w->window_number);
WP(w,def_d).byte_1 = 0;
SetDParam(0, p->president_name_2);
ShowQueryString(p->president_name_1, STR_700B_PRESIDENT_S_NAME, 31, 94, w->window_class, w->window_number);
} break;
case 6: {/* change company name */
Player *p = DEREF_PLAYER(w->window_number);
WP(w,def_d).byte_1 = 1;
SetDParam(0, p->name_2);
ShowQueryString(p->name_1, STR_700A_COMPANY_NAME, 31, 150, w->window_class, w->window_number);
} break;
case 7: {/* build hq */
TileIndex tile = DEREF_PLAYER(w->window_number)->location_of_house;
if (tile == 0) {
if ((byte)w->window_number != _local_player)
return;
SetObjectToPlaceWnd(0x2D0, 1, w);
SetTileSelectSize(2, 2);
} else {
ScrollMainWindowToTile(tile);
}
} break;
case 8: /* relocate HQ */
SetObjectToPlaceWnd(0x2D0, 1, w);
SetTileSelectSize(2, 2);
break;
case 9: /* buy 25% */
DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_707B_CAN_T_BUY_25_SHARE_IN_THIS));
break;
case 10: /* sell 25% */
DoCommandP(0, w->window_number, 0, NULL, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_707C_CAN_T_SELL_25_SHARE_IN));
break;
case 11: { /* Password protect company */
#ifdef ENABLE_NETWORK
if (!IsWindowOfPrototype(w, _other_player_company_widgets)) {
StringID str;
WP(w,def_d).byte_1 = 2;
str = AllocateName(_network_player_info[_local_player].password, 0);
ShowQueryString(str, STR_SET_COMPANY_PASSWORD, sizeof(_network_player_info[_local_player].password), 250, w->window_class, w->window_number);
DeleteName(str);
}
#endif
} break;
}
case WE_MOUSELOOP:
/* redraw the window every now and then */
if ((++w->vscroll.pos & 0x1F) == 0)
SetWindowDirty(w);
break;
case WE_PLACE_OBJ: {
// you cannot destroy a HQ, only relocate it. So build_HQ is called, just with different flags
TileIndex tile = DEREF_PLAYER(w->window_number)->location_of_house;
if (DoCommandP(e->place.tile, (tile == 0) ? 0 : (1 << 16) | w->window_number, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
ResetObjectToPlace();
break;
}
case WE_DESTROY:
DeleteWindowById(WC_PLAYER_COLOR, w->window_number);
DeleteWindowById(WC_PLAYER_FACE, w->window_number);
break;
case WE_ON_EDIT_TEXT: {
char *b = e->edittext.str;
if (*b == 0 && WP(w,def_d).byte_1 != 2) // empty string is allowed for password
return;
memcpy(_decode_parameters, b, 32);
switch (WP(w,def_d).byte_1) {
case 0: /* Change president name */
DoCommandP(0, w->window_number, 0, NULL, CMD_CHANGE_PRESIDENT_NAME | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT));
break;
case 1: /* Change company name */
DoCommandP(0, w->window_number, 0, NULL, CMD_CHANGE_COMPANY_NAME | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME));
break;
#ifdef ENABLE_NETWORK
case 2: /* Change company password */
if (*b == 0) *b = '*'; // empty password is a '*' because of console argument
NetworkChangeCompanyPassword(b);
#endif
}
} break;
}
}
static const WindowDesc _my_player_company_desc = {
-1,-1, 360, 170,
WC_COMPANY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_my_player_company_widgets,
PlayerCompanyWndProc
};
static const WindowDesc _other_player_company_desc = {
-1,-1, 360, 170,
WC_COMPANY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_other_player_company_widgets,
PlayerCompanyWndProc
};
void ShowPlayerCompany(int player)
{
Window *w;
w = AllocateWindowDescFront((byte)player == _local_player ? &_my_player_company_desc : &_other_player_company_desc, player);
if (w)
w->caption_color = w->window_number;
}
static void BuyCompanyWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
Player *p = DEREF_PLAYER(w->window_number);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
DrawWindowWidgets(w);
DrawPlayerFace(p->face, p->player_color, 2, 16);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, p->bankrupt_value);
DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238);
break;
}
case WE_CLICK:
switch(e->click.widget) {
case 3:
DeleteWindow(w);
break;
case 4: {
DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY));
break;
}
}
break;
}
}
static const Widget _buy_company_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 5, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 5, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, RESIZE_NONE, 5, 0, 333, 14, 136, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 5, 148, 207, 117, 128, STR_00C9_NO, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 5, 218, 277, 117, 128, STR_00C8_YES, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _buy_company_desc = {
153,171, 334, 137,
WC_BUY_COMPANY,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_buy_company_widgets,
BuyCompanyWndProc
};
void ShowBuyCompanyDialog(uint player)
{
AllocateWindowDescFront(&_buy_company_desc, player);
}
/********** HIGHSCORE and ENDGAME windows */
/* Always draw a maximized window and within there the centered background */
static void SetupHighScoreEndWindow(Window *w, uint *x, uint *y)
{
uint i;
// resize window to "full-screen"
w->width = _screen.width;
w->height = _screen.height;
w->widget[0].right = w->width - 1;
w->widget[0].bottom = w->height - 1;
DrawWindowWidgets(w);
/* Center Highscore/Endscreen background */
*x = max(0, (_screen.width / 2) - (640 / 2));
*y = max(0, (_screen.height / 2) - (480 / 2));
for (i = 0; i < 10; i++) // the image is split into 10 50px high parts
DrawSprite(WP(w, highscore_d).background_img + i, *x, *y + (i * 50));
}
extern StringID EndGameGetPerformanceTitleFromValue(uint value);
/* End game window shown at the end of the game */
static void EndGameWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const Player *p = DEREF_PLAYER(_local_player);
uint x, y;
SetupHighScoreEndWindow(w, &x, &y);
/* We need to get performance from last year because the image is shown
* at the start of the new year when these things have already been copied */
if (WP(w, highscore_d).background_img == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/
SetDParam(0, p->president_name_1);
SetDParam(1, p->president_name_2);
SetDParam(2, p->name_1);
SetDParam(3, p->name_2);
SetDParam(4, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
DrawStringMultiCenter(x + (640 / 2), y + 107, STR_021C_OF_ACHIEVES_STATUS, 640);
} else {
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history));
DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640);
}
} break;
case WE_CLICK: { /* OnClick show the highscore chart */
int diff = w->window_number; // save values because deletewindow is called
int8 rank = WP(w, highscore_d).rank;
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
DeleteWindow(w);
ShowHighscoreTable(diff, rank);
} break;
}
}
static void HighScoreWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const HighScore *hs = _highscore_table[w->window_number];
uint x, y;
uint8 i;
SetupHighScoreEndWindow(w, &x, &y);
SetDParam(0, _patches.ending_date);
SetDParam(1, w->window_number + STR_6801_EASY);
DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500);
/* Draw Highscore peepz */
for (i = 0; i < lengthof(_highscore_table[0]); i++) {
SetDParam(0, i + 1);
DrawString(x + 40, y + 140 + (i * 55), STR_0212, 0x10);
if (hs[i].company[0] != '\0') {
uint16 colour = (WP(w, highscore_d).rank == (int8)i) ? 0x3 : 0x10; // draw new highscore in red
DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour);
SetDParam(0, hs[i].title);
SetDParam(1, hs[i].score);
DrawString(x + 71, y + 160 + (i * 55), STR_HIGHSCORE_STATS, colour);
}
}
} break;
case WE_CLICK: /* Onclick get back all hidden windows */
if (_game_mode != GM_MENU && !_networking)
ShowVitalWindows();
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
DeleteWindow(w);
break;
}
}
static const Widget _highscore_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 16, 0, 640, 0, 480, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _highscore_desc = {
0, 0, 641, 481,
WC_HIGHSCORE_ENDSCREEN,0,
0,
_highscore_widgets,
HighScoreWndProc
};
static const WindowDesc _endgame_desc = {
0, 0, 641, 481,
WC_HIGHSCORE_ENDSCREEN,0,
0,
_highscore_widgets,
EndGameWndProc
};
/* Show the highscore table for a given difficulty. When called from
* endgame ranking is set to the top5 element that was newly added
* and is thus highlighted */
void ShowHighscoreTable(int difficulty, int8 ranking)
{
Window *w;
if (!_networking) { // pause game to show chart
DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
/* Close all always on-top windows to get a clean screen */
if (_game_mode != GM_MENU)
HideVitalWindows();
}
DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0);
w = AllocateWindowDesc(&_highscore_desc);
if (w != NULL) {
MarkWholeScreenDirty();
w->window_number = difficulty; // show highscore chart for difficulty...
WP(w, highscore_d).background_img = SPR_HIGHSCORE_CHART_BEGIN; // which background to show
WP(w, highscore_d).rank = ranking;
}
}
/* Show the endgame victory screen in 2050. Update the new highscore
* if it was high enough */
void ShowEndGameChart(void)
{
Window *w;
if (!_networking) { // pause the game and hide all windows to show end-chart
DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
HideVitalWindows();
}
DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0);
w = AllocateWindowDesc(&_endgame_desc);
if (w != NULL) {
MarkWholeScreenDirty();
WP(w, highscore_d).background_img = SPR_TYCOON_IMG1_BEGIN;
if (_local_player != OWNER_SPECTATOR) {
const Player *p = DEREF_PLAYER(_local_player);
if (p->old_economy[0].performance_history == SCORE_MAX)
WP(w, highscore_d).background_img = SPR_TYCOON_IMG2_BEGIN;
}
/* In a network game show the endscores of the custom difficulty 'network' which is the last one
* as well as generate a TOP5 of that game, and not an all-time top5. */
if (_networking) {
w->window_number = lengthof(_highscore_table) - 1;
WP(w, highscore_d).rank = SaveHighScoreValueNetwork();
} else {
// in single player _local player is always valid
const Player *p = DEREF_PLAYER(_local_player);
w->window_number = _opt.diff_level;
WP(w, highscore_d).rank = SaveHighScoreValue(p);
}
}
}
|