Files
@ r2427:ab70d019f40e
Branch filter:
Location: cpp/openttd-patchpack/source/tile.h
r2427:ab70d019f40e
2.7 KiB
text/x-c
(svn r2953) - Fix: [ 1257766 ] Cannot make ships go to an oil platform (oilrig has no station). While it is still possible that oilrigs end up without a station, it is only the case where no more stations can be built at all
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 | /* $Id$ */
#ifndef TILE_H
#define TILE_H
#include "macros.h"
#include "map.h"
typedef enum TileTypes {
MP_CLEAR,
MP_RAILWAY,
MP_STREET,
MP_HOUSE,
MP_TREES,
MP_STATION,
MP_WATER,
MP_VOID, // invisible tiles at the SW and SE border
MP_INDUSTRY,
MP_TUNNELBRIDGE,
MP_UNMOVABLE,
} TileType;
/* Direction as commonly used in v->direction, 8 way. */
typedef enum Directions {
DIR_N = 0,
DIR_NE = 1, /* Northeast, upper right on your monitor */
DIR_E = 2,
DIR_SE = 3,
DIR_S = 4,
DIR_SW = 5,
DIR_W = 6,
DIR_NW = 7,
DIR_END,
INVALID_DIR = 0xFF,
} Direction;
/* Direction commonly used as the direction of entering and leaving tiles, 4-way */
typedef enum DiagonalDirections {
DIAGDIR_NE = 0, /* Northeast, upper right on your monitor */
DIAGDIR_SE = 1,
DIAGDIR_SW = 2,
DIAGDIR_NW = 3,
DIAGDIR_END,
INVALID_DIAGDIR = 0xFF,
} DiagDirection;
void SetMapExtraBits(TileIndex tile, byte flags);
uint GetMapExtraBits(TileIndex tile);
uint GetTileSlope(TileIndex tile, uint *h);
uint GetTileZ(TileIndex tile);
static inline bool CorrectZ(uint tileh)
{
/* tile height must be corrected if the north corner is not raised, but
* any other corner is. These are the cases 1 till 7 */
return IS_INT_INSIDE(tileh, 1, 8);
}
static inline uint TileHeight(TileIndex tile)
{
assert(tile < MapSize());
return GB(_m[tile].type_height, 0, 4);
}
static inline bool IsSteepTileh(uint tileh)
{
return (tileh & 0x10);
}
static inline void SetTileHeight(TileIndex tile, uint height)
{
assert(tile < MapSize());
assert(height < 16);
SB(_m[tile].type_height, 0, 4, height);
}
static inline uint TilePixelHeight(TileIndex tile)
{
return TileHeight(tile) * 8;
}
static inline TileType GetTileType(TileIndex tile)
{
assert(tile < MapSize());
return GB(_m[tile].type_height, 4, 4);
}
static inline void SetTileType(TileIndex tile, TileType type)
{
assert(tile < MapSize());
SB(_m[tile].type_height, 4, 4, type);
}
static inline bool IsTileType(TileIndex tile, TileType type)
{
return GetTileType(tile) == type;
}
static inline bool IsTunnelTile(TileIndex tile)
{
return IsTileType(tile, MP_TUNNELBRIDGE) && (_m[tile].m5 & 0xF0) == 0;
}
static inline Owner GetTileOwner(TileIndex tile)
{
assert(tile < MapSize());
assert(!IsTileType(tile, MP_HOUSE));
assert(!IsTileType(tile, MP_VOID));
assert(!IsTileType(tile, MP_INDUSTRY));
return _m[tile].m1;
}
static inline void SetTileOwner(TileIndex tile, Owner owner)
{
assert(tile < MapSize());
assert(!IsTileType(tile, MP_HOUSE));
assert(!IsTileType(tile, MP_VOID));
assert(!IsTileType(tile, MP_INDUSTRY));
_m[tile].m1 = owner;
}
static inline bool IsTileOwner(TileIndex tile, Owner owner)
{
return GetTileOwner(tile) == owner;
}
#endif
|