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Location: cpp/openttd-patchpack/source/src/music/win32_m.cpp
r22882:aebac50789b6
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Update: Translations from eints
italian: 1 change by lorenzodv
italian: 1 change by lorenzodv
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file win32_m.cpp Music playback for Windows. */
#include "../stdafx.h"
#include "../string_func.h"
#include "win32_m.h"
#include <windows.h>
#include <mmsystem.h>
#include "../os/windows/win32.h"
#include "../debug.h"
#include "midifile.hpp"
#include "midi.h"
#include "../safeguards.h"
struct PlaybackSegment {
uint32 start, end;
size_t start_block;
bool loop;
};
static struct {
UINT time_period; ///< obtained timer precision value
HMIDIOUT midi_out; ///< handle to open midiOut
UINT timer_id; ///< ID of active multimedia timer
CRITICAL_SECTION lock; ///< synchronization for playback status fields
bool playing; ///< flag indicating that playback is active
bool do_start; ///< flag for starting playback of next_file at next opportunity
bool do_stop; ///< flag for stopping playback at next opportunity
byte current_volume; ///< current effective volume setting
byte new_volume; ///< volume setting to change to
MidiFile current_file; ///< file currently being played from
PlaybackSegment current_segment; ///< segment info for current playback
DWORD playback_start_time; ///< timestamp current file began playback
size_t current_block; ///< next block index to send
MidiFile next_file; ///< upcoming file to play
PlaybackSegment next_segment; ///< segment info for upcoming file
byte channel_volumes[16]; ///< last seen volume controller values in raw data
} _midi;
static FMusicDriver_Win32 iFMusicDriver_Win32;
static byte ScaleVolume(byte original, byte scale)
{
return original * scale / 127;
}
void CALLBACK MidiOutProc(HMIDIOUT hmo, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2)
{
if (wMsg == MOM_DONE) {
MIDIHDR *hdr = (LPMIDIHDR)dwParam1;
midiOutUnprepareHeader(hmo, hdr, sizeof(*hdr));
free(hdr);
}
}
static void TransmitChannelMsg(byte status, byte p1, byte p2 = 0)
{
midiOutShortMsg(_midi.midi_out, status | (p1 << 8) | (p2 << 16));
}
static void TransmitSysex(byte *&msg_start, size_t &remaining)
{
/* find end of message */
byte *msg_end = msg_start;
while (*msg_end != MIDIST_ENDSYSEX) msg_end++;
msg_end++; /* also include sysex end byte */
/* prepare header */
MIDIHDR *hdr = CallocT<MIDIHDR>(1);
hdr->lpData = (LPSTR)msg_start;
hdr->dwBufferLength = msg_end - msg_start;
if (midiOutPrepareHeader(_midi.midi_out, hdr, sizeof(*hdr)) == MMSYSERR_NOERROR) {
/* transmit - just point directly into the data buffer */
hdr->dwBytesRecorded = hdr->dwBufferLength;
midiOutLongMsg(_midi.midi_out, hdr, sizeof(*hdr));
} else {
free(hdr);
}
/* update position in buffer */
remaining -= msg_end - msg_start;
msg_start = msg_end;
}
static void TransmitSysexConst(byte *msg_start, size_t length)
{
TransmitSysex(msg_start, length);
}
/**
* Realtime MIDI playback service routine.
* This is called by the multimedia timer.
*/
void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DWORD_PTR)
{
/* Try to check playback status changes.
* If _midi is already locked, skip checking for this cycle and try again
* next cycle, instead of waiting for locks in the realtime callback. */
if (TryEnterCriticalSection(&_midi.lock)) {
/* check for stop */
if (_midi.do_stop) {
DEBUG(driver, 2, "Win32-MIDI: timer: do_stop is set");
midiOutReset(_midi.midi_out);
_midi.playing = false;
_midi.do_stop = false;
LeaveCriticalSection(&_midi.lock);
return;
}
/* check for start/restart/change song */
if (_midi.do_start) {
DEBUG(driver, 2, "Win32-MIDI: timer: do_start is set");
if (_midi.playing) {
midiOutReset(_midi.midi_out);
/* Some songs change the "Pitch bend range" registered
* parameter. If this doesn't get reset, everything else
* will start sounding wrong. */
for (int ch = 0; ch < 16; ch++) {
/* Running status, only need status for first message */
/* Select RPN 00.00, set value to 02.00, and unselect again */
TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00);
TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x00);
TransmitChannelMsg(MIDICT_DATAENTRY, 0x02);
TransmitChannelMsg(MIDICT_DATAENTRY_LO, 0x00);
TransmitChannelMsg(MIDICT_RPN_SELECT_LO, 0x7F);
TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x7F);
}
}
_midi.current_file.MoveFrom(_midi.next_file);
std::swap(_midi.next_segment, _midi.current_segment);
_midi.current_segment.start_block = 0;
_midi.playback_start_time = timeGetTime();
_midi.playing = true;
_midi.do_start = false;
_midi.current_block = 0;
MemSetT<byte>(_midi.channel_volumes, 127, lengthof(_midi.channel_volumes));
} else if (!_midi.playing) {
/* not playing, stop the timer */
DEBUG(driver, 2, "Win32-MIDI: timer: not playing, stopping timer");
timeKillEvent(uTimerID);
_midi.timer_id = 0;
LeaveCriticalSection(&_midi.lock);
return;
}
/* check for volume change */
static int volume_throttle = 0;
if (_midi.current_volume != _midi.new_volume) {
if (volume_throttle == 0) {
DEBUG(driver, 2, "Win32-MIDI: timer: volume change");
_midi.current_volume = _midi.new_volume;
volume_throttle = 20 / _midi.time_period;
for (int ch = 0; ch < 16; ch++) {
int vol = ScaleVolume(_midi.channel_volumes[ch], _midi.current_volume);
TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol);
}
}
else {
volume_throttle--;
}
}
LeaveCriticalSection(&_midi.lock);
}
/* skip beginning of file? */
if (_midi.current_segment.start > 0 && _midi.current_block == 0 && _midi.current_segment.start_block == 0) {
/* find first block after start time and pretend playback started earlier
* this is to allow all blocks prior to the actual start to still affect playback,
* as they may contain important controller and program changes */
size_t preload_bytes = 0;
for (size_t bl = 0; bl < _midi.current_file.blocks.size(); bl++) {
MidiFile::DataBlock &block = _midi.current_file.blocks[bl];
preload_bytes += block.data.Length();
if (block.ticktime >= _midi.current_segment.start) {
if (_midi.current_segment.loop) {
DEBUG(driver, 2, "Win32-MIDI: timer: loop from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime)/1000.0, (int)preload_bytes);
_midi.current_segment.start_block = bl;
break;
} else {
DEBUG(driver, 2, "Win32-MIDI: timer: start from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes);
_midi.playback_start_time -= block.realtime / 1000;
break;
}
}
}
}
/* play pending blocks */
DWORD current_time = timeGetTime();
DWORD playback_time = current_time - _midi.playback_start_time;
while (_midi.current_block < _midi.current_file.blocks.size()) {
MidiFile::DataBlock &block = _midi.current_file.blocks[_midi.current_block];
/* check that block is not in the future */
if (block.realtime / 1000 > playback_time) {
break;
}
/* check that block isn't at end-of-song override */
if (_midi.current_segment.end > 0 && block.ticktime >= _midi.current_segment.end) {
if (_midi.current_segment.loop) {
_midi.current_block = _midi.current_segment.start_block;
_midi.playback_start_time = timeGetTime() - _midi.current_file.blocks[_midi.current_block].realtime / 1000;
} else {
_midi.do_stop = true;
}
break;
}
byte *data = block.data.Begin();
size_t remaining = block.data.Length();
byte last_status = 0;
while (remaining > 0) {
/* MidiFile ought to have converted everything out of running status,
* but handle it anyway just to be safe */
byte status = data[0];
if (status & 0x80) {
last_status = status;
data++;
remaining--;
} else {
status = last_status;
}
switch (status & 0xF0) {
case MIDIST_PROGCHG:
case MIDIST_CHANPRESS:
/* 2 byte channel messages */
TransmitChannelMsg(status, data[0]);
data++;
remaining--;
break;
case MIDIST_NOTEOFF:
case MIDIST_NOTEON:
case MIDIST_POLYPRESS:
case MIDIST_PITCHBEND:
/* 3 byte channel messages */
TransmitChannelMsg(status, data[0], data[1]);
data += 2;
remaining -= 2;
break;
case MIDIST_CONTROLLER:
/* controller change */
if (data[0] == MIDICT_CHANVOLUME) {
/* volume controller, adjust for user volume */
_midi.channel_volumes[status & 0x0F] = data[1];
int vol = ScaleVolume(data[1], _midi.current_volume);
TransmitChannelMsg(status, data[0], vol);
} else {
/* handle other controllers normally */
TransmitChannelMsg(status, data[0], data[1]);
}
data += 2;
remaining -= 2;
break;
case 0xF0:
/* system messages */
switch (status) {
case MIDIST_SYSEX: /* system exclusive */
TransmitSysex(data, remaining);
break;
case MIDIST_TC_QFRAME: /* time code quarter frame */
case MIDIST_SONGSEL: /* song select */
data++;
remaining--;
break;
case MIDIST_SONGPOSPTR: /* song position pointer */
data += 2;
remaining -= 2;
break;
default: /* remaining have no data bytes */
break;
}
break;
}
}
_midi.current_block++;
}
/* end? */
if (_midi.current_block == _midi.current_file.blocks.size()) {
if (_midi.current_segment.loop) {
_midi.current_block = 0;
_midi.playback_start_time = timeGetTime();
} else {
_midi.do_stop = true;
}
}
}
void MusicDriver_Win32::PlaySong(const char *filename)
{
DEBUG(driver, 2, "Win32-MIDI: PlaySong: entry");
EnterCriticalSection(&_midi.lock);
_midi.next_file.LoadFile(filename);
_midi.next_segment.start = 0;
_midi.next_segment.end = 0;
_midi.next_segment.loop = false;
DEBUG(driver, 2, "Win32-MIDI: PlaySong: setting flag");
_midi.do_stop = _midi.playing;
_midi.do_start = true;
if (_midi.timer_id == 0) {
DEBUG(driver, 2, "Win32-MIDI: PlaySong: starting timer");
_midi.timer_id = timeSetEvent(_midi.time_period, _midi.time_period, TimerCallback, (DWORD_PTR)this, TIME_PERIODIC | TIME_CALLBACK_FUNCTION);
}
LeaveCriticalSection(&_midi.lock);
}
void MusicDriver_Win32::StopSong()
{
DEBUG(driver, 2, "Win32-MIDI: StopSong: entry");
EnterCriticalSection(&_midi.lock);
DEBUG(driver, 2, "Win32-MIDI: StopSong: setting flag");
_midi.do_stop = true;
LeaveCriticalSection(&_midi.lock);
}
bool MusicDriver_Win32::IsSongPlaying()
{
return _midi.playing || _midi.do_start;
}
void MusicDriver_Win32::SetVolume(byte vol)
{
EnterCriticalSection(&_midi.lock);
_midi.new_volume = vol;
LeaveCriticalSection(&_midi.lock);
}
const char *MusicDriver_Win32::Start(const char * const *parm)
{
DEBUG(driver, 2, "Win32-MIDI: Start: initializing");
InitializeCriticalSection(&_midi.lock);
int resolution = GetDriverParamInt(parm, "resolution", 5);
int port = GetDriverParamInt(parm, "port", -1);
UINT devid;
if (port < 0) {
devid = MIDI_MAPPER;
} else {
devid = (UINT)port;
}
resolution = Clamp(resolution, 1, 20);
if (midiOutOpen(&_midi.midi_out, devid, (DWORD_PTR)&MidiOutProc, (DWORD_PTR)this, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) {
return "could not open midi device";
}
midiOutReset(_midi.midi_out);
/* Standard "Enable General MIDI" message */
static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 };
TransmitSysexConst(&gm_enable_sysex[0], sizeof(gm_enable_sysex));
/* Roland-specific reverb room control, used by the original game */
static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 };
TransmitSysexConst(&roland_reverb_sysex[0], sizeof(roland_reverb_sysex));
/* prepare multimedia timer */
TIMECAPS timecaps;
if (timeGetDevCaps(&timecaps, sizeof(timecaps)) == MMSYSERR_NOERROR) {
_midi.time_period = min(max((UINT)resolution, timecaps.wPeriodMin), timecaps.wPeriodMax);
if (timeBeginPeriod(_midi.time_period) == MMSYSERR_NOERROR) {
/* success */
DEBUG(driver, 2, "Win32-MIDI: Start: timer resolution is %d", (int)_midi.time_period);
return NULL;
}
}
midiOutClose(_midi.midi_out);
return "could not set timer resolution";
}
void MusicDriver_Win32::Stop()
{
EnterCriticalSection(&_midi.lock);
if (_midi.timer_id) {
timeKillEvent(_midi.timer_id);
_midi.timer_id = 0;
}
timeEndPeriod(_midi.time_period);
midiOutReset(_midi.midi_out);
midiOutClose(_midi.midi_out);
LeaveCriticalSection(&_midi.lock);
DeleteCriticalSection(&_midi.lock);
}
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