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Location: cpp/openttd-patchpack/source/src/newgrf_roadtype.cpp
r24068:b04878c663c7
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Update: Translations from eints
indonesian: 1 change by fanioz
indonesian: 1 change by fanioz
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_roadtype.cpp NewGRF handling of road types. */
#include "stdafx.h"
#include "debug.h"
#include "newgrf_roadtype.h"
#include "date_func.h"
#include "depot_base.h"
#include "town.h"
#include "safeguards.h"
/* virtual */ uint32 RoadTypeScopeResolver::GetRandomBits() const
{
uint tmp = CountBits(this->tile + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE);
return GB(tmp, 0, 2);
}
/* virtual */ uint32 RoadTypeScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
{
if (this->tile == INVALID_TILE) {
switch (variable) {
case 0x40: return 0;
case 0x41: return 0;
case 0x42: return 0;
case 0x43: return _date;
case 0x44: return HZB_TOWN_EDGE;
}
}
switch (variable) {
case 0x40: return GetTerrainType(this->tile, this->context);
case 0x41: return 0;
case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile);
case 0x43:
if (IsRoadDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date;
return _date;
case 0x44: {
const Town *t = nullptr;
if (IsRoadDepotTile(this->tile)) {
t = Depot::GetByTile(this->tile)->town;
} else if (IsTileType(this->tile, MP_ROAD)) {
t = ClosestTownFromTile(this->tile, UINT_MAX);
}
return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
}
}
DEBUG(grf, 1, "Unhandled road type tile variable 0x%X", variable);
*available = false;
return UINT_MAX;
}
/* virtual */ const SpriteGroup *RoadTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (group->num_loading > 0) return group->loading[0];
if (group->num_loaded > 0) return group->loaded[0];
return nullptr;
}
/**
* Constructor of the roadtype scope resolvers.
* @param ro Surrounding resolver.
* @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
* @param context Are we resolving sprites for the upper halftile, or on a bridge?
*/
RoadTypeScopeResolver::RoadTypeScopeResolver(ResolverObject &ro, TileIndex tile, TileContext context) : ScopeResolver(ro)
{
this->tile = tile;
this->context = context;
}
/**
* Resolver object for road types.
* @param rti Roadtype. nullptr in NewGRF Inspect window.
* @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
* @param context Are we resolving sprites for the upper halftile, or on a bridge?
* @param rtsg Roadpart of interest
* @param param1 Extra parameter (first parameter of the callback, except roadtypes do not have callbacks).
* @param param2 Extra parameter (second parameter of the callback, except roadtypes do not have callbacks).
*/
RoadTypeResolverObject::RoadTypeResolverObject(const RoadTypeInfo *rti, TileIndex tile, TileContext context, RoadTypeSpriteGroup rtsg, uint32 param1, uint32 param2)
: ResolverObject(rti != nullptr ? rti->grffile[rtsg] : nullptr, CBID_NO_CALLBACK, param1, param2), roadtype_scope(*this, tile, context)
{
this->root_spritegroup = rti != nullptr ? rti->group[rtsg] : nullptr;
}
/**
* Get the sprite to draw for the given tile.
* @param rti The road type data (spec).
* @param tile The tile to get the sprite for.
* @param rtsg The type of sprite to draw.
* @param content Where are we drawing the tile?
* @param [out] num_results If not nullptr, return the number of sprites in the spriteset.
* @return The sprite to draw.
*/
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
{
assert(rtsg < ROTSG_END);
if (rti->group[rtsg] == nullptr) return 0;
RoadTypeResolverObject object(rti, tile, context, rtsg);
const SpriteGroup *group = object.Resolve();
if (group == nullptr || group->GetNumResults() == 0) return 0;
if (num_results) *num_results = group->GetNumResults();
return group->GetResult();
}
/**
* Perform a reverse roadtype lookup to get the GRF internal ID.
* @param roadtype The global (OpenTTD) roadtype.
* @param grffile The GRF to do the lookup for.
* @return the GRF internal ID.
*/
uint8 GetReverseRoadTypeTranslation(RoadType roadtype, const GRFFile *grffile)
{
/* No road type table present, return road type as-is */
if (grffile == nullptr) return roadtype;
const std::vector<RoadTypeLabel> *list = RoadTypeIsRoad(roadtype) ? &grffile->roadtype_list : &grffile->tramtype_list;
if (list->size() == 0) return roadtype;
/* Look for a matching road type label in the table */
RoadTypeLabel label = GetRoadTypeInfo(roadtype)->label;
int index = find_index(*list, label);
if (index >= 0) return index;
/* If not found, return as invalid */
return 0xFF;
}
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