Files @ r25386:b146841c350c
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Location: cpp/openttd-patchpack/source/.editorconfig

rubidium42
Change: [Network] Update server's NetworkServerGameInfo only when needed

Split the updating in a "static" version that only needs to be called when a new map is loaded or some settings are changed, and a "dynamic" version that updates everything that changes regularly such as the current game date or the number of spectators.
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root = true

[*]
insert_final_newline = true
trim_trailing_whitespace = true

[*.{c,cpp,h,hpp}]
indent_style = tab
charset = utf-8