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Location: cpp/openttd-patchpack/source/bin/scripts/readme.txt

miham
(svn r8108) WebTranslator2 update to 2007-01-13 19:32:03
danish - 56 changed by MiR (56)
french - 4 fixed by glx (4)
japanese - 77 fixed, 23 changed by ickoonite (100)
norwegian_nynorsk - 5 fixed, 1 changed by pollux (6)
turkish - 4 fixed by jnmbk (4)
Scripting
---------

OpenTTD supports scripts.

local scripts:
 - 'autoexec.scr' is executed on gamestart [all - use this for custom aliases per ex.]

+network scripts:
   should be used to set client optimization settings:
 - 'on_client.scr' is executed when you join a server [all clients]

   should be used to set the servers port/ip and/or server optimization settings/patches:
 - 'pre_server.scr' is executed before the servers tcp stack is started [in-game only]
 - 'pre_dedicated.scr' is executed before the servers tcp stack is started [dedicated only]

   should be used to set the servers name, password and so on:
 - 'on_server.scr' is executed after starting a server [dedicated and in-game]
 - 'on_dedicated.scr' is additionally executed after starting a server [dedicated only]

For examples how a script can look, check the .example examples.