Files @ r3016:b28a60dfd364
Branch filter:

Location: cpp/openttd-patchpack/source/ai/default/default.h

bjarni
(svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result

Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
1
2
3
4
5
6
7
8
/* $Id$ */

#ifndef DEFAULT_H
#define DEFAULT_H

void AiDoGameLoop(Player*);

#endif