Files @ r3016:b28a60dfd364
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Location: cpp/openttd-patchpack/source/driver.h

bjarni
(svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result

Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
/* $Id$ */

#ifndef DRIVER_H
#define DRIVER_H

void LoadDriver(int driver, const char *name);

bool GetDriverParamBool(const char* const* parm, const char* name);
int GetDriverParamInt(const char* const* parm, const char* name, int def);

char *GetDriverList(char* p);

#endif /* DRIVER_H */