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Location: cpp/openttd-patchpack/source/lang/unfinished/frisian.txt
r3016:b28a60dfd364
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(svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result
Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result
Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 | ##name Frisian
##ownname Frysk
##isocode fy
##plural 0
##id 0x0000
STR_NULL :
STR_0004 :{WHITE}{CURRENCY64}
STR_0005 :{RED}{CURRENCY64}
STR_EMPTY :
STR_0009 :{WHITE}{STRING}
STR_000B :{YELLOW}{STATION})
STR_000E :
STR_0011_MAIL :Post
STR_0012_OIL :Oalje
STR_0014_GOODS :Guod
STR_0015_GRAIN :Graan
STR_0016_WOOD :Hout
STR_0018_STEEL :Stiel
STR_0019_VALUABLES :Kostbere spullen
STR_001A_COPPER_ORE :Koper erts
STR_001B_MAIZE :Mais
STR_001C_FRUIT :Fruit
STR_001D_DIAMONDS :Diamant
STR_001E_FOOD :Iten
STR_001F_PAPER :Papier
STR_0020_GOLD :Goud
STR_0021_WATER :Wetter
STR_0022_WHEAT :Weet
STR_0023_RUBBER :Rubber
STR_0024_SUGAR :Sûker
STR_0025_TOYS :Boartersguod
STR_0026_CANDY :Snobbersguod
STR_0027_COLA :Cola
STR_0028_COTTON_CANDY :Sûkerspin
STR_0029_BUBBLES :Bubbels
STR_002A_TOFFEE :Toffee
STR_002B_BATTERIES :Batterijen
STR_002C_PLASTIC :Plestik
STR_002E :
STR_002F_PASSENGER :Passazjier
STR_0031_MAIL :Post
STR_0032_OIL :Oalje
STR_0033_LIVESTOCK :Fee
STR_0034_GOODS :Guod
STR_0035_GRAIN :Nôt
STR_0036_WOOD :Hout
STR_0037_IRON_ORE :Izer Erts
STR_0038_STEEL :Stiel
STR_0039_VALUABLES :Kostber guod
STR_003A_COPPER_ORE :Koper Erts
STR_003B_MAIZE :Mais
STR_003C_FRUIT :Fruit
STR_003D_DIAMOND :Diamant
STR_003E_FOOD :Iten
STR_003F_PAPER :Papier
STR_0040_GOLD :Goud
STR_0041_WATER :Wetter
STR_0043_RUBBER :Rubber
STR_0044_SUGAR :Sûker
STR_0045_TOY :Boartesguod
STR_0046_CANDY :Snobbersguod
STR_0047_COLA :Cola
STR_004A_TOFFEE :Toffee
STR_004B_BATTERY :Batterij
STR_004C_PLASTIC :Plestik
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passazjier
STR_QUANTITY_COAL :{COMMA} ton coal
STR_QUANTITY_MAIL :{COMMA} tassen mei post
STR_QUANTITY_OIL :{VOLUME} oalje
STR_QUANTITY_GRAIN :{COMMA} ton graan
STR_QUANTITY_WOOD :{COMMA} ton hout
STR_QUANTITY_STEEL :{COMMA} ton stiel
STR_QUANTITY_VALUABLES :{COMMA} tas kostber guod
STR_QUANTITY_MAIZE :{COMMA} ton mais
STR_QUANTITY_FRUIT :{COMMA} ton fruit
STR_QUANTITY_FOOD :{COMMA} ton iten
STR_QUANTITY_PAPER :{COMMA} ton papier
STR_QUANTITY_GOLD :{COMMA} tas goud
STR_QUANTITY_WATER :{VOLUME} wetter
STR_00B2_MESSAGE :{YELLOW}Bericht
STR_00B3_MESSAGE_FROM :{YELLOW}Bericht fan {STRING}
STR_00B7_VERSION :{BLACK}OpenTTD fersje {REV}
STR_00C8_YES :{BLACK}Ja
STR_00C9_NO :{BLACK}Nee
STR_00D1_DARK_BLUE :Tsjuster Blauw
STR_00D3_PINK :Roze
STR_00D4_YELLOW :Giel
STR_00D5_RED :Read
STR_00D6_LIGHT_BLUE :Ljocht Blauw
STR_00D7_GREEN :Grien
STR_00D8_DARK_GREEN :Tsjuster Grien
STR_00D9_BLUE :Blauw
STR_00DC_PURPLE :Pears
STR_00DD_ORANGE :Oranje
STR_00DE_BROWN :Brún
STR_00DF_GREY :Griis
STR_00E0_WHITE :Wyt
############ range for menu starts
############ range for menu ends
############ range for months starts
############ range for months ends
############ range for service numbers starts
############ range for service numbers ends
############ range for days starts
STR_01B0_5TH :5
STR_01B1_6TH :6
STR_01B2_7TH :7
STR_01B3_8TH :8
STR_01B4_9TH :9
STR_01B5_10TH :10
STR_01B6_11TH :11
STR_01B7_12TH :12
STR_01B8_13TH :13
STR_01B9_14TH :14
STR_01BA_15TH :15
STR_01BB_16TH :16
STR_01BC_17TH :17
STR_01BD_18TH :18
STR_01BE_19TH :19
STR_01BF_20TH :20
STR_01C0_21ST :21
STR_01C1_22ND :22
STR_01C2_23RD :23
STR_01C3_24TH :24
STR_01C4_25TH :25
STR_01C5_26TH :26
STR_01C6_27TH :27
STR_01C7_28TH :28
STR_01C8_29TH :29
############ range for days ends
############ range for menu starts
############ range ends here
############ range for menu starts
############ range ends here
############ range for menu starts
############ range ends here
############ start of townname region
############ end of townname region
# Start of order review system.
# DON'T ADD OR REMOVE LINES HERE
# end of order system
############ network gui strings
############ Leave those lines in this order!!
############ End of leave-in-this-order
############ Leave those lines in this order!!
############ End of leave-in-this-order
############ Leave those lines in this order!!
############ End of leave-in-this-order
############ end network gui strings
##id 0x0800
##id 0x1000
##id 0x1800
##id 0x2000
##id 0x2800
##id 0x3000
############ range for rating starts
############ range for rating ends
##id 0x3800
##id 0x4000
##id 0x4800
############ range for requires starts
############ range for requires ends
##id 0x5000
##id 0x5800
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
############ end of savegame specific region!
##id 0x6800
############ range for difficulty levels starts
############ range for difficulty levels ends
############ range for difficulty settings starts
############ range for difficulty settings ends
##id 0x7000
##id 0x8000
##id 0x8800
##id 0x9000
##id 0x9800
##id 0xA000
##id 0xB000
############ Those following lines need to be in this order!!
############ End of order list
############ Lists rail types
############ End of list of rail types
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