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bjarni
(svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result

Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
openttd (0.4.0.1-2) unstable; urgency=low

  * Added Suggests: timidity, freepats

 -- Matthijs Kooijman <m.kooijman@student.utwente.nl>  Fri, 27 May 2005 02:19:24 +0200

openttd (0.4.0.1-1) unstable; urgency=low

  * New upstream release

 -- Matthijs Kooijman <matthijs@katherina.student.utwente.nl>  Mon, 23 May 2005 13:04:24 +0200

openttd (0.4.0-1) unstable; urgency=low

  * New upstream release

 -- Matthijs Kooijman <matthijs@katherina.student.utwente.nl>  Mon, 16 May 2005 00:16:17 +0200

openttd (0.3.6-1) unstable; urgency=low

  * New upstream release
  * Modifed Makefile to install xpm icon and scenarios in /usr/share/games/openttd/
  * Added openttd.32.xpm, openttd.64.xpm was too big

 -- root <root@katherina.student.utwente.nl>  Tue, 25 Jan 2005 19:21:08 +0100

openttd (0.3.5-2) unstable; urgency=low

  * Fixed some lintian warnings.
  * Added openttd.64.xpm (icon for menu).

 -- Matthijs Kooijman <matthijs@katherina.student.utwente.nl>  Mon, 27 Dec 2004 01:51:36 +0100

openttd (0.3.5-1) unstable; urgency=low

  * Initial Release.

 -- Matthijs Kooijman <matthijs@katherina.student.utwente.nl>  Fri, 24 Dec 2004 02:58:47 +0100