Files @ r3983:b2c269b85722
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Location: cpp/openttd-patchpack/source/StdAfx.c

tron
(svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
/* $Id$ */

// stdafx.cpp : source file that includes just the standard includes
//	ttd.pch will be the pre-compiled header
//	stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"

// TODO: reference any additional headers you need in STDAFX.H
// and not in this file