Files @ r3983:b2c269b85722
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Location: cpp/openttd-patchpack/source/callback_table.h

tron
(svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
/* $Id$ */

#ifndef CALLBACK_TABLE_H
#define CALLBACK_TABLE_H

#include "functions.h"

extern CommandCallback *_callback_table[];
extern const int _callback_table_count;

#endif /* CALLBACK_TABLE_H */