Files @ r3983:b2c269b85722
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Location: cpp/openttd-patchpack/source/gfxinit.h

tron
(svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
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/* $Id$ */

#ifndef GFXINIT_H
#define GFXINIT_H

void CheckExternalFiles(void);
void GfxLoadSprites(void);

#endif /* GFXINIT_H */