Files @ r5838:b3aab5e9d39e
Branch filter:

Location: cpp/openttd-patchpack/source/src/table/unicode.h

miham
(svn r8404) -Update: WebTranslator2 update to 2007-01-25 19:36:44
korean - 2 changed by leejaeuk5 (2)
slovak - 1 changed by lengyel (1)
slovenian - 290 changed by Necrolyte (290)
ukrainian - 1 fixed, 55 changed by mad (7), znikoz (49)
/* $Id$ */


typedef struct DefaultUnicodeMapping {
	WChar code; ///< Unicode value
	byte key;   ///< Character index of sprite
} DefaultUnicodeMapping;


/* Default unicode mapping table for sprite based glyphs.
 * This table allows us use unicode characters even though the glyphs don't
 * exist, or are in the wrong place, in the standard sprite fonts.
 * This is not used for FreeType rendering */

static DefaultUnicodeMapping _default_unicode_map[] = {
	{ 0x010D, 0x63 }, /* Small letter c with caron */
	{ 0x0160, 0xA6 }, /* Capital letter s with caron */
	{ 0x0161, 0xA8 }, /* Small letter s with caron */
	{ 0x017E, 0xB8 }, /* Small letter z with caron */
	{ 0x20AC, 0xA4 }, /* Euro symbol */
};