Files @ r9583:b6e25a00b908
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Location: cpp/openttd-patchpack/source/src/bridge_map.cpp

rubidium
(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
/* $Id$ */

/** @file bridge_map.cpp Map accessor functions for bridges. */

#include "stdafx.h"
#include "openttd.h"
#include "bridge_map.h"
#include "bridge.h"
#include "variables.h"
#include "landscape.h"
#include "tunnelbridge_map.h"


TileIndex GetBridgeEnd(TileIndex tile, DiagDirection dir)
{
	TileIndexDiff delta = TileOffsByDiagDir(dir);

	dir = ReverseDiagDir(dir);
	do {
		tile += delta;
	} while (!IsBridgeTile(tile) || GetTunnelBridgeDirection(tile) != dir);

	return tile;
}


TileIndex GetNorthernBridgeEnd(TileIndex t)
{
	return GetBridgeEnd(t, ReverseDiagDir(AxisToDiagDir(GetBridgeAxis(t))));
}


TileIndex GetSouthernBridgeEnd(TileIndex t)
{
	return GetBridgeEnd(t, AxisToDiagDir(GetBridgeAxis(t)));
}


TileIndex GetOtherBridgeEnd(TileIndex tile)
{
	assert(IsBridgeTile(tile));
	return GetBridgeEnd(tile, GetTunnelBridgeDirection(tile));
}

uint GetBridgeHeight(TileIndex t)
{
	uint h;
	Slope tileh = GetTileSlope(t, &h);
	Foundation f = GetBridgeFoundation(tileh, DiagDirToAxis(GetTunnelBridgeDirection(t)));

	/* one height level extra for the ramp */
	return h + TILE_HEIGHT + ApplyFoundationToSlope(f, &tileh);
}