Files @ r9583:b6e25a00b908
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Location: cpp/openttd-patchpack/source/src/callback_table.cpp

rubidium
(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
/* $Id$ */

/** @file callback_table.cpp All command callbacks. */

#include "stdafx.h"
#include "openttd.h"
#include "callback_table.h"

/* If you add a callback for DoCommandP, also add the callback in here
 *   see below for the full list!
 * If you don't do it, it won't work across the network!! */

/* aircraft_gui.cpp */
CommandCallback CcBuildAircraft;

/* airport_gui.cpp */
CommandCallback CcBuildAirport;

/* bridge_gui.cpp */
CommandCallback CcBuildBridge;

/* dock_gui.cpp */
CommandCallback CcBuildDocks;
CommandCallback CcBuildCanal;

/* depot_gui.cpp */
CommandCallback CcCloneVehicle;

/* main_gui.cpp */
CommandCallback CcPlaySound10;
CommandCallback CcPlaceSign;
CommandCallback CcTerraform;
CommandCallback CcBuildTown;
CommandCallback CcGiveMoney;

/* rail_gui.cpp */
CommandCallback CcPlaySound1E;
CommandCallback CcRailDepot;
CommandCallback CcStation;
CommandCallback CcBuildRailTunnel;

/* road_gui.cpp */
CommandCallback CcPlaySound1D;
CommandCallback CcBuildRoadTunnel;
CommandCallback CcRoadDepot;

/* roadveh_gui.cpp */
CommandCallback CcBuildRoadVeh;

/* ship_gui.cpp */
CommandCallback CcBuildShip;

/* train_gui.cpp */
CommandCallback CcBuildWagon;
CommandCallback CcBuildLoco;

CommandCallback CcAI;

CommandCallback *_callback_table[] = {
	/* 0x00 */ NULL,
	/* 0x01 */ CcBuildAircraft,
	/* 0x02 */ CcBuildAirport,
	/* 0x03 */ CcBuildBridge,
	/* 0x04 */ CcBuildCanal,
	/* 0x05 */ CcBuildDocks,
	/* 0x06 */ CcBuildLoco,
	/* 0x07 */ CcBuildRoadVeh,
	/* 0x08 */ CcBuildShip,
	/* 0x09 */ CcBuildTown,
	/* 0x0A */ CcBuildRoadTunnel,
	/* 0x0B */ CcBuildRailTunnel,
	/* 0x0C */ CcBuildWagon,
	/* 0x0D */ CcRoadDepot,
	/* 0x0E */ CcRailDepot,
	/* 0x0F */ CcPlaceSign,
	/* 0x10 */ CcPlaySound10,
	/* 0x11 */ CcPlaySound1D,
	/* 0x12 */ CcPlaySound1E,
	/* 0x13 */ CcStation,
	/* 0x14 */ CcTerraform,
	/* 0x15 */ CcAI,
	/* 0x16 */ CcCloneVehicle,
	/* 0x17 */ CcGiveMoney,
};

const int _callback_table_count = lengthof(_callback_table);