Files @ r9583:b6e25a00b908
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Location: cpp/openttd-patchpack/source/src/statusbar_gui.cpp

rubidium
(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
/* $Id$ */

/** @file statusbar_gui.cpp The GUI for the bottom status bar. */

#include "stdafx.h"
#include "openttd.h"
#include "settings_type.h"
#include "date_func.h"
#include "gfx_func.h"
#include "news_func.h"
#include "player_func.h"
#include "string_func.h"
#include "strings_func.h"
#include "player_base.h"
#include "tilehighlight_func.h"
#include "news_gui.h"
#include "player_gui.h"
#include "window_gui.h"
#include "variables.h"
#include "window_func.h"
#include "statusbar_gui.h"

#include "table/strings.h"
#include "table/sprites.h"

static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
{
	CopyInDParam(0, ni->params, lengthof(ni->params));
	StringID str = ni->string_id;

	char buf[512];
	GetString(buf, str, lastof(buf));
	const char *s = buf;

	char buffer[256];
	char *d = buffer;
	const char *last = lastof(buffer);

	for (;;) {
		WChar c = Utf8Consume(&s);
		if (c == 0) {
			break;
		} else if (c == 0x0D) {
			if (d + 4 >= last) break;
			d[0] = d[1] = d[2] = d[3] = ' ';
			d += 4;
		} else if (IsPrintable(c)) {
			if (d + Utf8CharLen(c) >= last) break;
			d += Utf8Encode(d, c);
		}
	}
	*d = '\0';

	DrawPixelInfo tmp_dpi;
	if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;

	DrawPixelInfo *old_dpi = _cur_dpi;
	_cur_dpi = &tmp_dpi;

	int x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
	_cur_dpi = old_dpi;

	return x > 0;
}

struct StatusBarWindow : Window {
	bool saving;
	int ticker_scroll;
	int reminder_timeout;

	StatusBarWindow(const WindowDesc *desc) : Window(desc)
	{
		CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
		this->ticker_scroll = -1280;

		this->FindWindowPlacementAndResize(desc);
	}

	virtual void OnPaint()
	{
		const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);

		this->DrawWidgets();
		SetDParam(0, _date);
		DrawStringCentered(70, 1, (_pause_game || _settings_client.gui.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING);

		if (p != NULL) {
			/* Draw player money */
			SetDParam(0, p->player_money);
			DrawStringCentered(this->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
		}

		/* Draw status bar */
		if (this->saving) { // true when saving is active
			DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
		} else if (_do_autosave) {
			DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
		} else if (_pause_game) {
			DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
		} else if (this->ticker_scroll > -1280 && FindWindowById(WC_NEWS_WINDOW, 0) == NULL && _statusbar_news_item.string_id != 0) {
			/* Draw the scrolling news text */
			if (!DrawScrollingStatusText(&_statusbar_news_item, this->ticker_scroll, this->widget[1].right - this->widget[1].left - 2)) {
				this->ticker_scroll = -1280;
				if (p != NULL) {
					/* This is the default text */
					SetDParam(0, p->index);
					DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
				}
			}
		} else {
			if (p != NULL) {
				/* This is the default text */
				SetDParam(0, p->index);
				DrawStringCenteredTruncated(this->widget[1].left + 1, this->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
			}
		}

		if (this->reminder_timeout > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, this->widget[1].right - 11, 2);
	}

	virtual void OnInvalidateData(int data)
	{
		switch (data) {
			default: NOT_REACHED();
			case SBI_SAVELOAD_START:  this->saving = true;  break;
			case SBI_SAVELOAD_FINISH: this->saving = false; break;
			case SBI_SHOW_TICKER:     this->ticker_scroll    = 360; break;
			case SBI_SHOW_REMINDER:   this->reminder_timeout =  91; break;
		}
	}

	virtual void OnClick(Point pt, int widget)
	{
		switch (widget) {
			case 1: ShowLastNewsMessage(); break;
			case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
			default: ResetObjectToPlace();
		}
	}

	virtual void OnTick()
	{
		if (_pause_game) return;

		if (this->ticker_scroll > -1280) { // Scrolling text
			this->ticker_scroll -= 2;
			this->InvalidateWidget(1);
		}

		if (this->reminder_timeout > 0) { // Red blot to show there are new unread newsmessages
			this->reminder_timeout -= 2;
		} else if (this->reminder_timeout < 0) {
			this->reminder_timeout = 0;
			this->InvalidateWidget(1);
		}
	}
};

static const Widget _main_status_widgets[] = {
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   139,     0,    11, 0x0, STR_NULL},
{    WWT_PUSHBTN,   RESIZE_RIGHT,   14,   140,   179,     0,    11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
{    WWT_PUSHBTN,   RESIZE_LR,      14,   180,   319,     0,    11, 0x0, STR_NULL},
{   WIDGETS_END},
};

static WindowDesc _main_status_desc = {
	WDP_CENTER, 0, 320, 12, 640, 12,
	WC_STATUS_BAR, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_main_status_widgets,
};

/**
 * Checks whether the news ticker is currently being used.
 */
bool IsNewsTickerShown()
{
	const StatusBarWindow *w = dynamic_cast<StatusBarWindow*>(FindWindowById(WC_STATUS_BAR, 0));
	return w != NULL && w->ticker_scroll > -1280;
}

void ShowStatusBar()
{
	_main_status_desc.top = _screen.height - 12;
	new StatusBarWindow(&_main_status_desc);
}