Files @ r9583:b6e25a00b908
Branch filter:

Location: cpp/openttd-patchpack/source/src/yapf/yapf_destrail.hpp

rubidium
(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
/* $Id$ */

/** @file yapf_destrail.hpp Determining the destination for rail vehicles. */

#ifndef  YAPF_DESTRAIL_HPP
#define  YAPF_DESTRAIL_HPP

class CYapfDestinationRailBase
{
protected:
	RailTypes m_compatible_railtypes;

public:
	void SetDestination(const Vehicle* v)
	{
		m_compatible_railtypes = v->u.rail.compatible_railtypes;
	}

	bool IsCompatibleRailType(RailType rt)
	{
		return HasBit(m_compatible_railtypes, rt);
	}
};

template <class Types>
class CYapfDestinationAnyDepotRailT
	: public CYapfDestinationRailBase
{
public:
	typedef typename Types::Tpf Tpf;              ///< the pathfinder class (derived from THIS class)
	typedef typename Types::NodeList::Titem Node; ///< this will be our node type
	typedef typename Node::Key Key;               ///< key to hash tables

	/// to access inherited path finder
	Tpf& Yapf() {return *static_cast<Tpf*>(this);}

	/// Called by YAPF to detect if node ends in the desired destination
	FORCEINLINE bool PfDetectDestination(Node& n)
	{
		return PfDetectDestination(n.GetLastTile(), n.GetLastTrackdir());
	}

	/// Called by YAPF to detect if node ends in the desired destination
	FORCEINLINE bool PfDetectDestination(TileIndex tile, Trackdir td)
	{
		bool bDest = IsRailDepotTile(tile);
		return bDest;
	}

	/** Called by YAPF to calculate cost estimate. Calculates distance to the destination
	 *  adds it to the actual cost from origin and stores the sum to the Node::m_estimate */
	FORCEINLINE bool PfCalcEstimate(Node& n)
	{
		n.m_estimate = n.m_cost;
		return true;
	}
};

template <class Types>
class CYapfDestinationTileOrStationRailT
	: public CYapfDestinationRailBase
{
public:
	typedef typename Types::Tpf Tpf;              ///< the pathfinder class (derived from THIS class)
	typedef typename Types::NodeList::Titem Node; ///< this will be our node type
	typedef typename Node::Key Key;               ///< key to hash tables

protected:
	TileIndex    m_destTile;
	TrackdirBits m_destTrackdirs;
	StationID    m_dest_station_id;

	/// to access inherited path finder
	Tpf& Yapf() {return *static_cast<Tpf*>(this);}

	static TileIndex CalcStationCenterTile(StationID station)
	{
		const Station* st = GetStation(station);

		uint x = TileX(st->train_tile) + st->trainst_w / 2;
		uint y = TileY(st->train_tile) + st->trainst_h / 2;
		// return the tile of our target coordinates
		return TileXY(x, y);
	}

public:
	void SetDestination(const Vehicle* v)
	{
		switch (v->current_order.GetType()) {
			case OT_GOTO_STATION:
				m_destTile = CalcStationCenterTile(v->current_order.GetDestination());
				m_dest_station_id = v->current_order.GetDestination();
				m_destTrackdirs = INVALID_TRACKDIR_BIT;
				break;

			case OT_GOTO_WAYPOINT: {
				Waypoint *wp = GetWaypoint(v->current_order.GetDestination());
				if (wp == NULL) {
					/* Invalid waypoint in orders! */
					DEBUG(yapf, 0, "Invalid waypoint in orders == 0x%04X (train %d, player %d)", v->current_order.GetDestination(), v->unitnumber, (PlayerID)v->owner);
					break;
				}
				m_destTile = wp->xy;
				if (m_destTile != v->dest_tile) {
					/* Something is wrong with orders! */
					DEBUG(yapf, 0, "Invalid v->dest_tile == 0x%04X (train %d, player %d)", v->dest_tile, v->unitnumber, (PlayerID)v->owner);
				}
				m_dest_station_id = INVALID_STATION;
				m_destTrackdirs = TrackToTrackdirBits(AxisToTrack(GetWaypointAxis(wp->xy)));
				break;
			}

			default:
				m_destTile = v->dest_tile;
				m_dest_station_id = INVALID_STATION;
				m_destTrackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(v->dest_tile, TRANSPORT_RAIL, 0));
				break;
		}
		CYapfDestinationRailBase::SetDestination(v);
	}

	/// Called by YAPF to detect if node ends in the desired destination
	FORCEINLINE bool PfDetectDestination(Node& n)
	{
		return PfDetectDestination(n.GetLastTile(), n.GetLastTrackdir());
	}

	/// Called by YAPF to detect if node ends in the desired destination
	FORCEINLINE bool PfDetectDestination(TileIndex tile, Trackdir td)
	{
		bool bDest;
		if (m_dest_station_id != INVALID_STATION) {
			bDest = IsRailwayStationTile(tile)
				&& (GetStationIndex(tile) == m_dest_station_id)
				&& (GetRailStationTrack(tile) == TrackdirToTrack(td));
		} else {
			bDest = (tile == m_destTile)
				&& ((m_destTrackdirs & TrackdirToTrackdirBits(td)) != TRACKDIR_BIT_NONE);
		}
		return bDest;
	}

	/** Called by YAPF to calculate cost estimate. Calculates distance to the destination
	 *  adds it to the actual cost from origin and stores the sum to the Node::m_estimate */
	FORCEINLINE bool PfCalcEstimate(Node& n)
	{
		static int dg_dir_to_x_offs[] = {-1, 0, 1, 0};
		static int dg_dir_to_y_offs[] = {0, 1, 0, -1};
		if (PfDetectDestination(n)) {
			n.m_estimate = n.m_cost;
			return true;
		}

		TileIndex tile = n.GetLastTile();
		DiagDirection exitdir = TrackdirToExitdir(n.GetLastTrackdir());
		int x1 = 2 * TileX(tile) + dg_dir_to_x_offs[(int)exitdir];
		int y1 = 2 * TileY(tile) + dg_dir_to_y_offs[(int)exitdir];
		int x2 = 2 * TileX(m_destTile);
		int y2 = 2 * TileY(m_destTile);
		int dx = abs(x1 - x2);
		int dy = abs(y1 - y2);
		int dmin = min(dx, dy);
		int dxy = abs(dx - dy);
		int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
		n.m_estimate = n.m_cost + d;
		assert(n.m_estimate >= n.m_parent->m_estimate);
		return true;
	}
};


#endif /* YAPF_DESTRAIL_HPP */