Files @ r14151:b74c66bf771d
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Location: cpp/openttd-patchpack/source/src/group_type.h

peter1138
(svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file group_type.h Types of a group. */

#ifndef GROUP_TYPE_H
#define GROUP_TYPE_H

typedef uint16 GroupID;

enum {
	ALL_GROUP     = 0xFFFD,
	DEFAULT_GROUP = 0xFFFE, ///< ungrouped vehicles are in this group.
	INVALID_GROUP = 0xFFFF,

	MAX_LENGTH_GROUP_NAME_BYTES  =  31, ///< The maximum length of a group name in bytes including '\0'
	MAX_LENGTH_GROUP_NAME_PIXELS = 150, ///< The maximum length of a group name in pixels
};

struct Group;

#endif /* GROUP_TYPE_H */