TheleCode
Toggle navigation
Public journal
Gists
Create New Gist
All Public Gists
Search
My Pull Requests
Not Logged In
Login to Your Account
Username:
Password:
Forgot password?
hg
cpp
»
openttd-patchpack
»
source
Toggle navigation
Summary
Changelog
Files
Pull Requests
Options
Compare
Search
Files @ r3080:b7535a3e8c6b
Branch filter:
master at b7535a3e8c6b
master
patchpack
Location:
cpp/openttd-patchpack/source
/
ai
/
default
/
default.h
Show Full History
Show Authors
r3080:b7535a3e8c6b
85 B
text/x-c
Show Annotation
Show as Raw
Download as Raw
tron
(svn r3669) Really wipe all data when making a void tile
Thanks to Belugas, egladil and Rubidium for their inspiration and hard work, which all this stuff is based on
1
2
3
4
5
6
7
8
/* $Id$ */
#ifndef DEFAULT_H
#define DEFAULT_H
void
AiDoGameLoop
(
Player
*
);
#endif