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Location: cpp/openttd-patchpack/source/unix.c
r5388:b83fe4735739
9.7 KiB
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(svn r7577) -Fix (r7565): Missed out some OSX files (Bjarni)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 | /* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "functions.h"
#include "window.h"
#include "string.h"
#include "table/strings.h"
#include "variables.h"
#include <dirent.h>
#include <unistd.h>
#include <sys/stat.h>
#include <time.h>
#include <signal.h>
#ifdef USE_HOMEDIR
#include <pwd.h>
#endif
#if (defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L) || defined(__GLIBC__)
#define HAS_STATVFS
#endif
#ifdef HAS_STATVFS
#include <sys/statvfs.h>
#endif
#ifdef __MORPHOS__
#include <exec/types.h>
ULONG __stack = (1024*1024)*2; // maybe not that much is needed actually ;)
// The system supplied definition of SIG_IGN does not match
#undef SIG_IGN
#define SIG_IGN (void (*)(int))1
#endif /* __MORPHOS__ */
#ifdef __AMIGA__
#warning add stack symbol to avoid that user needs to set stack manually (tokai)
// ULONG __stack =
#endif
#if defined(__APPLE__)
#if defined(WITH_SDL)
//the mac implementation needs this file included in the same file as main()
#include <SDL.h>
#endif
#endif
bool FiosIsRoot(const char *path)
{
#if !defined(__MORPHOS__) && !defined(__AMIGAOS__)
return path[1] == '\0';
#else
/* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
const char *s = strchr(path, ':');
return s[1] == '\0';
#endif
}
void FiosGetDrives(void)
{
return;
}
bool FiosGetDiskFreeSpace(const char *path, uint32 *tot)
{
uint32 free = 0;
#ifdef HAS_STATVFS
{
struct statvfs s;
if (statvfs(path, &s) != 0) return false;
free = (uint64)s.f_frsize * s.f_bavail >> 20;
}
#endif
if (tot != NULL) *tot = free;
return true;
}
bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb)
{
char filename[MAX_PATH];
#if defined(__MORPHOS__) || defined(__AMIGAOS__)
/* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
if (FiosIsRoot(path)) {
snprintf(filename, lengthof(filename), "%s:%s", path, ent->d_name);
} else // XXX - only next line!
#endif
snprintf(filename, lengthof(filename), "%s" PATHSEP "%s", path, ent->d_name);
if (stat(filename, sb) != 0) return false;
return (ent->d_name[0] != '.'); // hidden file
}
#if defined(__BEOS__) || defined(__linux__)
static void ChangeWorkingDirectory(char *exe)
{
char *s = strrchr(exe, '/');
if (s != NULL) {
*s = '\0';
chdir(exe);
*s = '/';
}
}
#endif
void ShowInfo(const char *str)
{
puts(str);
}
void ShowOSErrorBox(const char *buf)
{
#if defined(__APPLE__)
// this creates an NSAlertPanel with the contents of 'buf'
// this is the native and nicest way to do this on OSX
ShowMacDialog( buf, "See readme for more info\nMost likely you are missing files from the original TTD", "Quit" );
#else
// all systems, but OSX
fprintf(stderr, "\033[1;31mError: %s\033[0;39m\n", buf);
#endif
}
#ifdef WITH_COCOA
void cocoaSetWorkingDirectory(void);
void cocoaSetupAutoreleasePool(void);
void cocoaReleaseAutoreleasePool(void);
#endif
int CDECL main(int argc, char* argv[])
{
int ret;
#ifdef WITH_COCOA
cocoaSetupAutoreleasePool();
/* This is passed if we are launched by double-clicking */
if (argc >= 2 && strncmp(argv[1], "-psn", 4) == 0) {
argv[1] = NULL;
argc = 1;
cocoaSetWorkingDirectory();
}
#endif
// change the working directory to enable doubleclicking in UIs
#if defined(__BEOS__) || defined(__linux__)
ChangeWorkingDirectory(argv[0]);
#endif
_random_seeds[1][1] = _random_seeds[1][0] = _random_seeds[0][1] = _random_seeds[0][0] = time(NULL);
SeedMT(_random_seeds[0][1]);
signal(SIGPIPE, SIG_IGN);
ret = ttd_main(argc, argv);
#ifdef WITH_COCOA
cocoaReleaseAutoreleasePool();
#endif
return ret;
}
void DeterminePaths(void)
{
char *s;
_paths.game_data_dir = malloc(MAX_PATH);
ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
#if defined SECOND_DATA_DIR
_paths.second_data_dir = malloc(MAX_PATH);
ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
#endif
#if defined(USE_HOMEDIR)
{
const char *homedir = getenv("HOME");
if (homedir == NULL) {
const struct passwd *pw = getpwuid(getuid());
if (pw != NULL) homedir = pw->pw_dir;
}
_paths.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
}
#else /* not defined(USE_HOMEDIR) */
_paths.personal_dir = malloc(MAX_PATH);
ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
// check if absolute or relative path
s = strchr(_paths.personal_dir, '/');
// add absolute path
if (s == NULL || _paths.personal_dir != s) {
getcwd(_paths.personal_dir, MAX_PATH);
s = strchr(_paths.personal_dir, 0);
*s++ = '/';
ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
}
#endif /* defined(USE_HOMEDIR) */
s = strchr(_paths.personal_dir, 0);
// append a / ?
if (s[-1] != '/') strcpy(s, "/");
_paths.save_dir = str_fmt("%ssave", _paths.personal_dir);
_paths.autosave_dir = str_fmt("%s/autosave", _paths.save_dir);
_paths.scenario_dir = str_fmt("%sscenario", _paths.personal_dir);
_paths.heightmap_dir = str_fmt("%sscenario/heightmap", _paths.personal_dir);
_paths.gm_dir = str_fmt("%sgm/", _paths.game_data_dir);
_paths.data_dir = str_fmt("%sdata/", _paths.game_data_dir);
if (_config_file == NULL)
_config_file = str_fmt("%sopenttd.cfg", _paths.personal_dir);
_highscore_file = str_fmt("%shs.dat", _paths.personal_dir);
_log_file = str_fmt("%sopenttd.log", _paths.personal_dir);
#if defined CUSTOM_LANG_DIR
// sets the search path for lng files to the custom one
_paths.lang_dir = malloc( MAX_PATH );
ttd_strlcpy( _paths.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
#else
_paths.lang_dir = str_fmt("%slang/", _paths.game_data_dir);
#endif
// create necessary folders
mkdir(_paths.personal_dir, 0755);
mkdir(_paths.save_dir, 0755);
mkdir(_paths.autosave_dir, 0755);
mkdir(_paths.scenario_dir, 0755);
mkdir(_paths.heightmap_dir, 0755);
}
bool InsertTextBufferClipboard(Textbuf *tb)
{
return false;
}
// multi os compatible sleep function
#ifdef __AMIGA__
// usleep() implementation
# include <devices/timer.h>
# include <dos/dos.h>
extern struct Device *TimerBase = NULL;
extern struct MsgPort *TimerPort = NULL;
extern struct timerequest *TimerRequest = NULL;
#endif // __AMIGA__
void CSleep(int milliseconds)
{
#if !defined(__BEOS__) && !defined(__AMIGA__)
usleep(milliseconds * 1000);
#endif
#ifdef __BEOS__
snooze(milliseconds * 1000);
#endif
#if defined(__AMIGA__)
{
ULONG signals;
ULONG TimerSigBit = 1 << TimerPort->mp_SigBit;
// send IORequest
TimerRequest->tr_node.io_Command = TR_ADDREQUEST;
TimerRequest->tr_time.tv_secs = (milliseconds * 1000) / 1000000;
TimerRequest->tr_time.tv_micro = (milliseconds * 1000) % 1000000;
SendIO((struct IORequest *)TimerRequest);
if (!((signals = Wait(TimerSigBit | SIGBREAKF_CTRL_C)) & TimerSigBit) ) {
AbortIO((struct IORequest *)TimerRequest);
}
WaitIO((struct IORequest *)TimerRequest);
}
#endif // __AMIGA__
}
#ifdef WITH_ICONV
#include <iconv.h>
#include <errno.h>
#include "debug.h"
#define INTERNALCODE "UTF-8"
/** Try and try to decipher the current locale from environmental
* variables. MacOSX is hardcoded, other OS's are dynamic. If no suitable
* locale can be found, don't do any conversion "" */
static const char *GetLocalCode(void)
{
#if defined(__APPLE__)
return "UTF-8-MAC";
#else
/* Strip locale (eg en_US.UTF-8) to only have UTF-8 */
const char *locale = GetCurrentLocale("LC_CTYPE");
if (locale != NULL) locale = strchr(locale, '.');
return (locale == NULL) ? "" : locale + 1;
#endif
}
/** FYI: This is not thread-safe.
* convert between locales, which from and which to is set in the calling
* functions OTTD2FS() and FS2OTTD(). You should NOT use this function directly
* NOTE: iconv was added in OSX 10.3. 10.2.x will still have the invalid char
* issues. There aren't any easy fix for this */
static const char *convert_tofrom_fs(iconv_t convd, const char *name)
{
static char buf[1024];
/* Work around buggy iconv implementation where inbuf is wrongly typed as
* non-const. Correct implementation is at
* http://www.opengroup.org/onlinepubs/007908799/xsh/iconv.html */
#if defined (__GLIBC__) || defined (__GNU_LIBRARY__)
char *inbuf = (char*)name;
#else
const char *inbuf = name;
#endif
char *outbuf = buf;
size_t outlen = sizeof(buf) - 1;
size_t inlen = strlen(name);
ttd_strlcpy(outbuf, name, sizeof(buf));
iconv(convd, NULL, NULL, NULL, NULL);
if (iconv(convd, &inbuf, &inlen, &outbuf, &outlen) == (size_t)(-1)) {
DEBUG(misc, 0, "[iconv] error converting '%s'. Errno %d", name, errno);
}
*outbuf = '\0';
// FIX: invalid characters will abort conversion, but they shouldn't occur?
return buf;
}
/** Convert from OpenTTD's encoding to that of the local environment
* @param name pointer to a valid string that will be converted
* @return pointer to a new stringbuffer that contains the converted string */
const char *OTTD2FS(const char *name)
{
static iconv_t convd = (iconv_t)(-1);
if (convd == (iconv_t)(-1)) {
const char *env = GetLocalCode();
convd = iconv_open(env, INTERNALCODE);
if (convd == (iconv_t)(-1)) {
DEBUG(misc, 0, "[iconv] conversion from codeset '%s' to '%s' unsupported", INTERNALCODE, env);
return name;
}
}
return convert_tofrom_fs(convd, name);
}
/** Convert to OpenTTD's encoding from that of the local environment
* @param name pointer to a valid string that will be converted
* @return pointer to a new stringbuffer that contains the converted string */
const char *FS2OTTD(const char *name)
{
static iconv_t convd = (iconv_t)(-1);
if (convd == (iconv_t)(-1)) {
const char *env = GetLocalCode();
convd = iconv_open(INTERNALCODE, env);
if (convd == (iconv_t)(-1)) {
DEBUG(misc, 0, "[iconv] conversion from codeset '%s' to '%s' unsupported", env, INTERNALCODE);
return name;
}
}
return convert_tofrom_fs(convd, name);
}
#else
const char *FS2OTTD(const char *name) {return name;}
const char *OTTD2FS(const char *name) {return name;}
#endif /* WITH_ICONV */
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