Files @ r27384:b919ab98bb53
Branch filter:

Location: cpp/openttd-patchpack/source/src/os/macosx/font_osx.cpp

Peter Nelson
Codechange: Use std::map instead of custom SmallMap.
  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file font_osx.cpp Functions related to font handling on MacOS. */

#include "../../stdafx.h"
#include "../../debug.h"
#include "font_osx.h"
#include "../../core/math_func.hpp"
#include "../../blitter/factory.hpp"
#include "../../error_func.h"
#include "../../fileio_func.h"
#include "../../fontdetection.h"
#include "../../string_func.h"
#include "../../strings_func.h"
#include "../../zoom_func.h"
#include "macos.h"

#include "../../table/control_codes.h"

#include "safeguards.h"


#ifdef WITH_FREETYPE

#include <ft2build.h>
#include FT_FREETYPE_H

extern FT_Library _library;


FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
{
	FT_Error err = FT_Err_Cannot_Open_Resource;

	/* Get font reference from name. */
	UInt8 file_path[PATH_MAX];
	OSStatus os_err = -1;
	CFAutoRelease<CFStringRef> name(CFStringCreateWithCString(kCFAllocatorDefault, font_name, kCFStringEncodingUTF8));

	/* Simply creating the font using CTFontCreateWithNameAndSize will *always* return
	 * something, no matter the name. As such, we can't use it to check for existence.
	 * We instead query the list of all font descriptors that match the given name which
	 * does not do this stupid name fallback. */
	CFAutoRelease<CTFontDescriptorRef> name_desc(CTFontDescriptorCreateWithNameAndSize(name.get(), 0.0));
	CFAutoRelease<CFSetRef> mandatory_attribs(CFSetCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontNameAttribute)), 1, &kCFTypeSetCallBacks));
	CFAutoRelease<CFArrayRef> descs(CTFontDescriptorCreateMatchingFontDescriptors(name_desc.get(), mandatory_attribs.get()));

	/* Loop over all matches until we can get a path for one of them. */
	for (CFIndex i = 0; descs.get() != nullptr && i < CFArrayGetCount(descs.get()) && os_err != noErr; i++) {
		CFAutoRelease<CTFontRef> font(CTFontCreateWithFontDescriptor((CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), i), 0.0, nullptr));
		CFAutoRelease<CFURLRef> fontURL((CFURLRef)CTFontCopyAttribute(font.get(), kCTFontURLAttribute));
		if (CFURLGetFileSystemRepresentation(fontURL.get(), true, file_path, lengthof(file_path))) os_err = noErr;
	}

	if (os_err == noErr) {
		Debug(fontcache, 3, "Font path for {}: {}", font_name, file_path);
		err = FT_New_Face(_library, (const char *)file_path, 0, face);
	}

	return err;
}

#endif /* WITH_FREETYPE */


bool SetFallbackFont(FontCacheSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback)
{
	/* Determine fallback font using CoreText. This uses the language isocode
	 * to find a suitable font. CoreText is available from 10.5 onwards. */
	char lang[16];
	if (strcmp(language_isocode, "zh_TW") == 0) {
		/* Traditional Chinese */
		strecpy(lang, "zh-Hant", lastof(lang));
	} else if (strcmp(language_isocode, "zh_CN") == 0) {
		/* Simplified Chinese */
		strecpy(lang, "zh-Hans", lastof(lang));
	} else {
		/* Just copy the first part of the isocode. */
		strecpy(lang, language_isocode, lastof(lang));
		char *sep = strchr(lang, '_');
		if (sep != nullptr) *sep = '\0';
	}

	/* Create a font descriptor matching the wanted language and latin (english) glyphs.
	 * Can't use CFAutoRelease here for everything due to the way the dictionary has to be created. */
	CFStringRef lang_codes[2];
	lang_codes[0] = CFStringCreateWithCString(kCFAllocatorDefault, lang, kCFStringEncodingUTF8);
	lang_codes[1] = CFSTR("en");
	CFArrayRef lang_arr = CFArrayCreate(kCFAllocatorDefault, (const void **)lang_codes, lengthof(lang_codes), &kCFTypeArrayCallBacks);
	CFAutoRelease<CFDictionaryRef> lang_attribs(CFDictionaryCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontLanguagesAttribute)), (const void **)&lang_arr, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks));
	CFAutoRelease<CTFontDescriptorRef> lang_desc(CTFontDescriptorCreateWithAttributes(lang_attribs.get()));
	CFRelease(lang_arr);
	CFRelease(lang_codes[0]);

	/* Get array of all font descriptors for the wanted language. */
	CFAutoRelease<CFSetRef> mandatory_attribs(CFSetCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void *const *>(&kCTFontLanguagesAttribute)), 1, &kCFTypeSetCallBacks));
	CFAutoRelease<CFArrayRef> descs(CTFontDescriptorCreateMatchingFontDescriptors(lang_desc.get(), mandatory_attribs.get()));

	bool result = false;
	for (int tries = 0; tries < 2; tries++) {
		for (CFIndex i = 0; descs.get() != nullptr && i < CFArrayGetCount(descs.get()); i++) {
			CTFontDescriptorRef font = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), i);

			/* Get font traits. */
			CFAutoRelease<CFDictionaryRef> traits((CFDictionaryRef)CTFontDescriptorCopyAttribute(font, kCTFontTraitsAttribute));
			CTFontSymbolicTraits symbolic_traits;
			CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(traits.get(), kCTFontSymbolicTrait), kCFNumberIntType, &symbolic_traits);

			/* Skip symbol fonts and vertical fonts. */
			if ((symbolic_traits & kCTFontClassMaskTrait) == (CTFontStylisticClass)kCTFontSymbolicClass || (symbolic_traits & kCTFontVerticalTrait)) continue;
			/* Skip bold fonts (especially Arial Bold, which looks worse than regular Arial). */
			if (symbolic_traits & kCTFontBoldTrait) continue;
			/* Select monospaced fonts if asked for. */
			if (((symbolic_traits & kCTFontMonoSpaceTrait) == kCTFontMonoSpaceTrait) != callback->Monospace()) continue;

			/* Get font name. */
			char name[128];
			CFAutoRelease<CFStringRef> font_name((CFStringRef)CTFontDescriptorCopyAttribute(font, kCTFontDisplayNameAttribute));
			CFStringGetCString(font_name.get(), name, lengthof(name), kCFStringEncodingUTF8);

			/* Serif fonts usually look worse on-screen with only small
			 * font sizes. As such, we try for a sans-serif font first.
			 * If we can't find one in the first try, try all fonts. */
			if (tries == 0 && (symbolic_traits & kCTFontClassMaskTrait) != (CTFontStylisticClass)kCTFontSansSerifClass) continue;

			/* There are some special fonts starting with an '.' and the last
			 * resort font that aren't usable. Skip them. */
			if (name[0] == '.' || strncmp(name, "LastResort", 10) == 0) continue;

			/* Save result. */
			callback->SetFontNames(settings, name);
			if (!callback->FindMissingGlyphs()) {
				Debug(fontcache, 2, "CT-Font for {}: {}", language_isocode, name);
				result = true;
				break;
			}
		}
	}

	if (!result) {
		/* For some OS versions, the font 'Arial Unicode MS' does not report all languages it
		 * supports. If we didn't find any other font, just try it, maybe we get lucky. */
		callback->SetFontNames(settings, "Arial Unicode MS");
		result = !callback->FindMissingGlyphs();
	}

	callback->FindMissingGlyphs();
	return result;
}


CoreTextFontCache::CoreTextFontCache(FontSize fs, CFAutoRelease<CTFontDescriptorRef> &&font, int pixels) : TrueTypeFontCache(fs, pixels), font_desc(std::move(font))
{
	this->SetFontSize(pixels);
}

/**
 * Reset cached glyphs.
 */
void CoreTextFontCache::ClearFontCache()
{
	/* GUI scaling might have changed, determine font size anew if it was automatically selected. */
	if (this->font) this->SetFontSize(this->req_size);

	this->TrueTypeFontCache::ClearFontCache();
}

void CoreTextFontCache::SetFontSize(int pixels)
{
	if (pixels == 0) {
		/* Try to determine a good height based on the height recommended by the font. */
		int scaled_height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
		pixels = scaled_height;

		CFAutoRelease<CTFontRef> font(CTFontCreateWithFontDescriptor(this->font_desc.get(), 0.0f, nullptr));
		if (font) {
			float min_size = 0.0f;

			/* The 'head' TrueType table contains information about the
			 * 'smallest readable size in pixels'. Try to read it, if
			 * that doesn't work, we use the default OS font size instead.
			 *
			 * Reference: https://developer.apple.com/fonts/TrueType-Reference-Manual/RM06/Chap6head.html */
			CFAutoRelease<CFDataRef> data(CTFontCopyTable(font.get(), kCTFontTableHead, kCTFontTableOptionNoOptions));
			if (data) {
				uint16_t lowestRecPPEM; // At offset 46 of the 'head' TrueType table.
				CFDataGetBytes(data.get(), CFRangeMake(46, sizeof(lowestRecPPEM)), (UInt8 *)&lowestRecPPEM);
				min_size = CFSwapInt16BigToHost(lowestRecPPEM); // TrueType data is always big-endian.
			} else {
				CFAutoRelease<CFNumberRef> size((CFNumberRef)CTFontCopyAttribute(font.get(), kCTFontSizeAttribute));
				CFNumberGetValue(size.get(), kCFNumberFloatType, &min_size);
			}

			/* Font height is minimum height plus the difference between the default
			 * height for this font size and the small size. */
			int diff = scaled_height - ScaleGUITrad(FontCache::GetDefaultFontHeight(FS_SMALL));
			/* Clamp() is not used as scaled_height could be greater than MAX_FONT_SIZE, which is not permitted in Clamp(). */
			pixels = std::min(std::max(std::min<int>(min_size, MAX_FONT_MIN_REC_SIZE) + diff, scaled_height), MAX_FONT_SIZE);
		}
	} else {
		pixels = ScaleGUITrad(pixels);
	}
	this->used_size = pixels;

	this->font.reset(CTFontCreateWithFontDescriptor(this->font_desc.get(), pixels, nullptr));

	/* Query the font metrics we needed. We generally round all values up to
	 * make sure we don't inadvertently cut off a row or column of pixels,
	 * except when determining glyph to glyph advances. */
	this->units_per_em = CTFontGetUnitsPerEm(this->font.get());
	this->ascender = (int)std::ceil(CTFontGetAscent(this->font.get()));
	this->descender = -(int)std::ceil(CTFontGetDescent(this->font.get()));
	this->height = this->ascender - this->descender;

	/* Get real font name. */
	char name[128];
	CFAutoRelease<CFStringRef> font_name((CFStringRef)CTFontCopyAttribute(this->font.get(), kCTFontDisplayNameAttribute));
	CFStringGetCString(font_name.get(), name, lengthof(name), kCFStringEncodingUTF8);
	this->font_name = name;

	Debug(fontcache, 2, "Loaded font '{}' with size {}", this->font_name, pixels);
}

GlyphID CoreTextFontCache::MapCharToGlyph(WChar key)
{
	assert(IsPrintable(key));

	if (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END) {
		return this->parent->MapCharToGlyph(key);
	}

	/* Convert characters outside of the Basic Multilingual Plane into surrogate pairs. */
	UniChar chars[2];
	if (key >= 0x010000U) {
		chars[0] = (UniChar)(((key - 0x010000U) >> 10) + 0xD800);
		chars[1] = (UniChar)(((key - 0x010000U) & 0x3FF) + 0xDC00);
	} else {
		chars[0] = (UniChar)(key & 0xFFFF);
	}

	CGGlyph glyph[2] = {0, 0};
	if (CTFontGetGlyphsForCharacters(this->font.get(), chars, glyph, key >= 0x010000U ? 2 : 1)) {
		return glyph[0];
	}

	return 0;
}

const void *CoreTextFontCache::InternalGetFontTable(uint32 tag, size_t &length)
{
	CFAutoRelease<CFDataRef> data(CTFontCopyTable(this->font.get(), (CTFontTableTag)tag, kCTFontTableOptionNoOptions));
	if (!data) return nullptr;

	length = CFDataGetLength(data.get());
	auto buf = MallocT<UInt8>(length);

	CFDataGetBytes(data.get(), CFRangeMake(0, (CFIndex)length), buf);
	return buf;
}

const Sprite *CoreTextFontCache::InternalGetGlyph(GlyphID key, bool use_aa)
{
	/* Get glyph size. */
	CGGlyph glyph = (CGGlyph)key;
	CGRect bounds = CGRectNull;
	if (MacOSVersionIsAtLeast(10, 8, 0)) {
		bounds = CTFontGetOpticalBoundsForGlyphs(this->font.get(), &glyph, nullptr, 1, 0);
	} else {
		bounds = CTFontGetBoundingRectsForGlyphs(this->font.get(), kCTFontOrientationDefault, &glyph, nullptr, 1);
	}
	if (CGRectIsNull(bounds)) UserError("Unable to render font glyph");

	uint bb_width = (uint)std::ceil(bounds.size.width) + 1; // Sometimes the glyph bounds are too tight and cut of the last pixel after rounding.
	uint bb_height = (uint)std::ceil(bounds.size.height);

	/* Add 1 scaled pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel. */
	uint shadow = (this->fs == FS_NORMAL) ? ScaleGUITrad(1) : 0;
	uint width = std::max(1U, bb_width + shadow);
	uint height = std::max(1U, bb_height + shadow);

	/* Limit glyph size to prevent overflows later on. */
	if (width > MAX_GLYPH_DIM || height > MAX_GLYPH_DIM) UserError("Font glyph is too large");

	SpriteLoader::Sprite sprite;
	sprite.AllocateData(ZOOM_LVL_NORMAL, width * height);
	sprite.type = SpriteType::Font;
	sprite.colours = (use_aa ? SCC_PAL | SCC_ALPHA : SCC_PAL);
	sprite.width = width;
	sprite.height = height;
	sprite.x_offs = (int16)std::round(CGRectGetMinX(bounds));
	sprite.y_offs = this->ascender - (int16)std::ceil(CGRectGetMaxY(bounds));

	if (bounds.size.width > 0) {
		/* Glyph is not a white-space glyph. Render it to a bitmap context. */

		/* We only need the alpha channel, as we apply our own colour constants to the sprite. */
		int pitch = Align(bb_width, 16);
		byte *bmp = CallocT<byte>(bb_height * pitch);
		CFAutoRelease<CGContextRef> context(CGBitmapContextCreate(bmp, bb_width, bb_height, 8, pitch, nullptr, kCGImageAlphaOnly));
		/* Set antialias according to requirements. */
		CGContextSetAllowsAntialiasing(context.get(), use_aa);
		CGContextSetAllowsFontSubpixelPositioning(context.get(), use_aa);
		CGContextSetAllowsFontSubpixelQuantization(context.get(), !use_aa);
		CGContextSetShouldSmoothFonts(context.get(), false);

		float offset = 0.5f; // CoreText uses 0.5 as pixel centers. We want pixel alignment.
		CGPoint pos{offset - bounds.origin.x, offset - bounds.origin.y};
		CTFontDrawGlyphs(this->font.get(), &glyph, &pos, 1, context.get());

		/* Draw shadow for medium size. */
		if (this->fs == FS_NORMAL && !use_aa) {
			for (uint y = 0; y < bb_height; y++) {
				for (uint x = 0; x < bb_width; x++) {
					if (bmp[y * pitch + x] > 0) {
						sprite.data[shadow + x + (shadow + y) * sprite.width].m = SHADOW_COLOUR;
						sprite.data[shadow + x + (shadow + y) * sprite.width].a = use_aa ? bmp[x + y * pitch] : 0xFF;
					}
				}
			}
		}

		/* Extract pixel data. */
		for (uint y = 0; y < bb_height; y++) {
			for (uint x = 0; x < bb_width; x++) {
				if (bmp[y * pitch + x] > 0) {
					sprite.data[x + y * sprite.width].m = FACE_COLOUR;
					sprite.data[x + y * sprite.width].a = use_aa ? bmp[x + y * pitch] : 0xFF;
				}
			}
		}
	}

	GlyphEntry new_glyph;
	new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, SimpleSpriteAlloc);
	new_glyph.width = (byte)std::round(CTFontGetAdvancesForGlyphs(this->font.get(), kCTFontOrientationDefault, &glyph, nullptr, 1));
	this->SetGlyphPtr(key, &new_glyph);

	return new_glyph.sprite;
}

/**
 * Loads the TrueType font.
 * If a CoreText font description is present, e.g. from the automatic font
 * fallback search, use it. Otherwise, try to resolve it by font name.
 * @param fs The font size to load.
 */
void LoadCoreTextFont(FontSize fs)
{
	FontCacheSubSetting *settings = GetFontCacheSubSetting(fs);

	if (settings->font.empty()) return;

	CFAutoRelease<CTFontDescriptorRef> font_ref;

	if (settings->os_handle != nullptr) {
		font_ref.reset(static_cast<CTFontDescriptorRef>(const_cast<void *>(settings->os_handle)));
		CFRetain(font_ref.get()); // Increase ref count to match a later release.
	}

	if (!font_ref && MacOSVersionIsAtLeast(10, 6, 0)) {
		/* Might be a font file name, try load it. Direct font loading is
		 * only supported starting on OSX 10.6. */
		CFAutoRelease<CFStringRef> path;

		/* See if this is an absolute path. */
		if (FileExists(settings->font)) {
			path.reset(CFStringCreateWithCString(kCFAllocatorDefault, settings->font.c_str(), kCFStringEncodingUTF8));
		} else {
			/* Scan the search-paths to see if it can be found. */
			std::string full_font = FioFindFullPath(BASE_DIR, settings->font.c_str());
			if (!full_font.empty()) {
				path.reset(CFStringCreateWithCString(kCFAllocatorDefault, full_font.c_str(), kCFStringEncodingUTF8));
			}
		}

		if (path) {
			/* Try getting a font descriptor to see if the system can use it. */
			CFAutoRelease<CFURLRef> url(CFURLCreateWithFileSystemPath(kCFAllocatorDefault, path.get(), kCFURLPOSIXPathStyle, false));
			CFAutoRelease<CFArrayRef> descs(CTFontManagerCreateFontDescriptorsFromURL(url.get()));

			if (descs && CFArrayGetCount(descs.get()) > 0) {
				font_ref.reset((CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), 0));
				CFRetain(font_ref.get());
			} else {
				ShowInfo("Unable to load file '{}' for {} font, using default OS font selection instead", settings->font, FontSizeToName(fs));
			}
		}
	}

	if (!font_ref) {
		CFAutoRelease<CFStringRef> name(CFStringCreateWithCString(kCFAllocatorDefault, settings->font.c_str(), kCFStringEncodingUTF8));

		/* Simply creating the font using CTFontCreateWithNameAndSize will *always* return
		 * something, no matter the name. As such, we can't use it to check for existence.
		 * We instead query the list of all font descriptors that match the given name which
		 * does not do this stupid name fallback. */
		CFAutoRelease<CTFontDescriptorRef> name_desc(CTFontDescriptorCreateWithNameAndSize(name.get(), 0.0));
		CFAutoRelease<CFSetRef> mandatory_attribs(CFSetCreate(kCFAllocatorDefault, const_cast<const void **>(reinterpret_cast<const void * const *>(&kCTFontNameAttribute)), 1, &kCFTypeSetCallBacks));
		CFAutoRelease<CFArrayRef> descs(CTFontDescriptorCreateMatchingFontDescriptors(name_desc.get(), mandatory_attribs.get()));

		/* Assume the first result is the one we want. */
		if (descs && CFArrayGetCount(descs.get()) > 0) {
			font_ref.reset((CTFontDescriptorRef)CFArrayGetValueAtIndex(descs.get(), 0));
			CFRetain(font_ref.get());
		}
	}

	if (!font_ref) {
		ShowInfo("Unable to use '{}' for {} font, using sprite font instead", settings->font, FontSizeToName(fs));
		return;
	}

	new CoreTextFontCache(fs, std::move(font_ref), settings->size);
}