Files
@ r12405:ba094e765533
Branch filter:
Location: cpp/openttd-patchpack/source/src/station_base.h
r12405:ba094e765533
4.9 KiB
text/x-c
(svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get()
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 | /* $Id$ */
/** @file station_base.h Base classes/functions for stations. */
#ifndef STATION_BASE_H
#define STATION_BASE_H
#include "station_type.h"
#include "airport.h"
#include "core/pool_type.hpp"
#include "cargopacket.h"
#include "cargo_type.h"
#include "town_type.h"
#include "strings_type.h"
#include "date_type.h"
#include "vehicle_type.h"
#include "company_type.h"
#include "industry_type.h"
#include "core/geometry_type.hpp"
#include "viewport_type.h"
#include "station_map.h"
#include <list>
typedef Pool<Station, StationID, 32, 64000> StationPool;
extern StationPool _station_pool;
static const byte INITIAL_STATION_RATING = 175;
struct GoodsEntry {
enum AcceptancePickup {
ACCEPTANCE,
PICKUP
};
GoodsEntry() :
acceptance_pickup(0),
days_since_pickup(255),
rating(INITIAL_STATION_RATING),
last_speed(0),
last_age(255)
{}
byte acceptance_pickup;
byte days_since_pickup;
byte rating;
byte last_speed;
byte last_age;
CargoList cargo; ///< The cargo packets of cargo waiting in this station
};
struct StationSpecList {
const StationSpec *spec;
uint32 grfid; ///< GRF ID of this custom station
uint8 localidx; ///< Station ID within GRF of station
};
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
struct StationRect : public Rect {
enum StationRectMode
{
ADD_TEST = 0,
ADD_TRY,
ADD_FORCE
};
StationRect();
void MakeEmpty();
bool PtInExtendedRect(int x, int y, int distance = 0) const;
bool IsEmpty() const;
bool BeforeAddTile(TileIndex tile, StationRectMode mode);
bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
bool AfterRemoveTile(Station *st, TileIndex tile);
bool AfterRemoveRect(Station *st, TileIndex tile, int w, int h);
static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
StationRect& operator = (Rect src);
};
typedef SmallVector<Industry *, 2> IndustryVector;
/** Station data structure */
struct Station : StationPool::PoolItem<&_station_pool> {
public:
RoadStop *GetPrimaryRoadStop(RoadStopType type) const
{
return type == ROADSTOP_BUS ? bus_stops : truck_stops;
}
RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const;
const AirportFTAClass *Airport() const
{
if (airport_tile == INVALID_TILE) return GetAirport(AT_DUMMY);
return GetAirport(airport_type);
}
TileIndex xy;
RoadStop *bus_stops;
RoadStop *truck_stops;
TileIndex train_tile;
TileIndex airport_tile;
TileIndex dock_tile;
Town *town;
/* Place to get a name from, in order of importance: */
char *name; ///< Custom name
IndustryType indtype; ///< Industry type to get the name from
StringID string_id; ///< Default name (town area) of station
ViewportSign sign;
StationHadVehicleOfTypeByte had_vehicle_of_type;
byte time_since_load;
byte time_since_unload;
byte delete_ctr;
OwnerByte owner;
StationFacilityByte facilities;
byte airport_type;
/* trainstation width/height */
byte trainst_w, trainst_h;
/** List of custom stations (StationSpecs) allocated to the station */
uint8 num_specs;
StationSpecList *speclist;
Date build_date; ///< Date of construction
uint64 airport_flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
byte last_vehicle_type;
std::list<Vehicle *> loading_vehicles;
GoodsEntry goods[NUM_CARGO]; ///< Goods at this station
IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
uint16 random_bits;
byte waiting_triggers;
uint8 cached_anim_triggers; ///< Combined animation trigger bitmask, used to determine if trigger processing should happen.
StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
Station(TileIndex tile = INVALID_TILE);
~Station();
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy);
/**
* Marks the tiles of the station as dirty.
*
* @ingroup dirty
*/
void MarkTilesDirty(bool cargo_change) const;
void UpdateVirtCoord();
uint GetPlatformLength(TileIndex tile, DiagDirection dir) const;
uint GetPlatformLength(TileIndex tile) const;
void RecomputeIndustriesNear();
static void RecomputeIndustriesNearForAll();
uint GetCatchmentRadius() const;
FORCEINLINE bool TileBelongsToRailStation(TileIndex tile) const
{
return IsRailwayStationTile(tile) && GetStationIndex(tile) == this->index;
}
/**
* Determines whether a station is a buoy only.
* @todo Ditch this encoding of buoys
*/
FORCEINLINE bool IsBuoy() const
{
return (this->had_vehicle_of_type & HVOT_BUOY) != 0;
}
static FORCEINLINE Station *GetByTile(TileIndex tile)
{
return Station::Get(GetStationIndex(tile));
}
static void PostDestructor(size_t index);
};
#define FOR_ALL_STATIONS_FROM(var, start) FOR_ALL_ITEMS_FROM(Station, station_index, var, start)
#define FOR_ALL_STATIONS(var) FOR_ALL_STATIONS_FROM(var, 0)
#endif /* STATION_BASE_H */
|