Files @ r7940:bb8a390f6b5f
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Location: cpp/openttd-patchpack/source/projects/openttd_vs80.vcproj.user

rubidium
(svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done.
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioUserFile
	ProjectType="Visual C++"
	Version="8.00"
	ShowAllFiles="false"
	>
	<Configurations>
		<Configuration
			Name="Release|Win32"
			>
			<DebugSettings
				WorkingDirectory="..\bin"
			/>
		</Configuration>
		<Configuration
			Name="Debug|Win32"
			>
			<DebugSettings
				WorkingDirectory="..\bin"
			/>
		</Configuration>
		<Configuration
			Name="Release|x64"
			>
			<DebugSettings
				WorkingDirectory="..\bin"
			/>
		</Configuration>
		<Configuration
			Name="Debug|x64"
			>
			<DebugSettings
				WorkingDirectory="..\bin"
			/>
		</Configuration>
	</Configurations>
</VisualStudioUserFile>