Files @ r7940:bb8a390f6b5f
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Location: cpp/openttd-patchpack/source/src/articulated_vehicles.h

rubidium
(svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done.
/* $Id$ */

/** @file articulated_vehicles.h */

#ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H

uint CountArticulatedParts(EngineID engine_type, bool purchase_window);
void AddArticulatedParts(Vehicle **vl, VehicleType type);

#endif /* ARTICULATED_VEHICLES_H */