Files @ r7940:bb8a390f6b5f
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Location: cpp/openttd-patchpack/source/src/gfxinit.h

rubidium
(svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done.
/* $Id$ */

/** @file gfxinit.h */

#ifndef GFXINIT_H
#define GFXINIT_H

void CheckExternalFiles();
void GfxLoadSprites();
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);

#endif /* GFXINIT_H */