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@ r7017:bb9ddc04ae4f
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Location: cpp/openttd-patchpack/source/src/signs_gui.cpp
r7017:bb9ddc04ae4f
3.6 KiB
text/x-c
(svn r10273) -Change: remove the strings removed in r10270 from the translations
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 | /* $Id$ */
/** @file signs_gui.cpp */
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "functions.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "player.h"
#include "signs.h"
#include "strings.h"
#include "debug.h"
#include "variables.h"
#include "helpers.hpp"
static const Sign **_sign_sort;
static uint _num_sign_sort;
static char _bufcache[64];
static const Sign *_last_sign;
static int CDECL SignNameSorter(const void *a, const void *b)
{
const Sign *sign0 = *(const Sign**)a;
const Sign *sign1 = *(const Sign**)b;
char buf1[64];
GetString(buf1, sign0->str, lastof(buf1));
if (sign1 != _last_sign) {
_last_sign = sign1;
GetString(_bufcache, sign1->str, lastof(_bufcache));
}
return strcmp(buf1, _bufcache); // sort by name
}
static void GlobalSortSignList()
{
const Sign *si;
uint n = 0;
/* Create array for sorting */
_sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1);
if (_sign_sort == NULL) error("Could not allocate memory for the sign-sorting-list");
FOR_ALL_SIGNS(si) _sign_sort[n++] = si;
_num_sign_sort = n;
qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter);
_sign_sort_dirty = false;
DEBUG(misc, 3, "Resorting global signs list");
}
static void SignListWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int y = 16; // offset from top of widget
if (_sign_sort_dirty)
GlobalSortSignList();
SetVScrollCount(w, _num_sign_sort);
SetDParam(0, w->vscroll.count);
DrawWindowWidgets(w);
/* No signs? */
if (w->vscroll.count == 0) {
DrawString(2, y, STR_304A_NONE, 0);
return;
}
{
uint16 i;
/* Start drawing the signs */
for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) {
const Sign *si = _sign_sort[i];
if (si->owner != OWNER_NONE)
DrawPlayerIcon(si->owner, 4, y + 1);
DrawString(22, y, si->str, 8);
y += 10;
}
}
} break;
case WE_CLICK: {
switch (e->we.click.widget) {
case 3: {
uint32 id_v = (e->we.click.pt.y - 15) / 10;
const Sign *si;
if (id_v >= w->vscroll.cap)
return;
id_v += w->vscroll.pos;
if (id_v >= w->vscroll.count)
return;
si = _sign_sort[id_v];
ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
} break;
}
} break;
case WE_RESIZE:
w->vscroll.cap += e->we.sizing.diff.y / 10;
break;
}
}
static const Widget _sign_list_widget[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_LR, 14, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_RB, 14, 0, 345, 14, 137, 0x0, STR_NULL},
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static const WindowDesc _sign_list_desc = {
WDP_AUTO, WDP_AUTO, 358, 138,
WC_SIGN_LIST, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_sign_list_widget,
SignListWndProc
};
void ShowSignList()
{
Window *w;
w = AllocateWindowDescFront(&_sign_list_desc, 0);
if (w != NULL) {
w->vscroll.cap = 12;
w->resize.step_height = 10;
w->resize.height = w->height - 10 * 7; // minimum if 5 in the list
}
}
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