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Location: cpp/openttd-patchpack/source/media/openttd.32.bmp
r28229:bc38c237048d
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Codechange: Rearrange AI/GS debug window following invalidate/set state/draw pattern. (#11483)
The AI/GS window updated its state as it was drawn, and would redraw again if some state had changed.
Instead, update state either during OnInvalidateData or before any drawing commences.
The AI/GS window updated its state as it was drawn, and would redraw again if some state had changed.
Instead, update state either during OnInvalidateData or before any drawing commences.