Files @ r8781:bd977c904a17
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Location: cpp/openttd-patchpack/source/src/core/alloc_func.hpp

bjarni
(svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
/* $Id$ */

/** @file alloc_func.hpp Functions related to the allocation of memory */

#ifndef ALLOC_FUNC_HPP
#define ALLOC_FUNC_HPP

/**
 * Functions to exit badly with an error message.
 * It has to be linked so the error messages are not
 * duplicated in each object file making the final
 * binary needlessly large.
 */
void MallocError(size_t size);
void ReallocError(size_t size);

/**
 * Simplified allocation function that allocates the specified number of
 * elements of the given type. It also explicitly casts it to the requested
 * type.
 * @note throws an error when there is no memory anymore.
 * @note the memory contains garbage data (i.e. possibly non-zero values).
 * @param T the type of the variable(s) to allocation.
 * @param num_elements the number of elements to allocate of the given type.
 * @return NULL when num_elements == 0, non-NULL otherwise.
 */
template <typename T> FORCEINLINE T* MallocT(size_t num_elements)
{
	/*
	 * MorphOS cannot handle 0 elements allocations, or rather that always
	 * returns NULL. So we do that for *all* allocations, thus causing it
	 * to behave the same on all OSes.
	 */
	if (num_elements == 0) return NULL;

	T *t_ptr = (T*)malloc(num_elements * sizeof(T));
	if (t_ptr == NULL) MallocError(num_elements * sizeof(T));
	return t_ptr;
}

/**
 * Simplified allocation function that allocates the specified number of
 * elements of the given type. It also explicitly casts it to the requested
 * type.
 * @note throws an error when there is no memory anymore.
 * @note the memory contains all zero values.
 * @param T the type of the variable(s) to allocation.
 * @param num_elements the number of elements to allocate of the given type.
 * @return NULL when num_elements == 0, non-NULL otherwise.
 */
template <typename T> FORCEINLINE T* CallocT(size_t num_elements)
{
	/*
	 * MorphOS cannot handle 0 elements allocations, or rather that always
	 * returns NULL. So we do that for *all* allocations, thus causing it
	 * to behave the same on all OSes.
	 */
	if (num_elements == 0) return NULL;

	T *t_ptr = (T*)calloc(num_elements, sizeof(T));
	if (t_ptr == NULL) MallocError(num_elements * sizeof(T));
	return t_ptr;
}

/**
 * Simplified reallocation function that allocates the specified number of
 * elements of the given type. It also explicitly casts it to the requested
 * type. It extends/shrinks the memory allocation given in t_ptr.
 * @note throws an error when there is no memory anymore.
 * @note the memory contains all zero values.
 * @param T the type of the variable(s) to allocation.
 * @param t_ptr the previous allocation to extend/shrink.
 * @param num_elements the number of elements to allocate of the given type.
 * @return NULL when num_elements == 0, non-NULL otherwise.
 */
template <typename T> FORCEINLINE T* ReallocT(T *t_ptr, size_t num_elements)
{
	/*
	 * MorphOS cannot handle 0 elements allocations, or rather that always
	 * returns NULL. So we do that for *all* allocations, thus causing it
	 * to behave the same on all OSes.
	 */
	if (num_elements == 0) {
		free(t_ptr);
		return NULL;
	}

	t_ptr = (T*)realloc(t_ptr, num_elements * sizeof(T));
	if (t_ptr == NULL) ReallocError(num_elements * sizeof(T));
	return t_ptr;
}

/**
 * A small 'wrapper' for allocations that can be done on most OSes on the
 * stack, but are just too large to fit in the stack on devices with a small
 * stack such as the NDS.
 * So when it is possible a stack allocation is made, otherwise a heap
 * allocation is made and this is freed once the struct goes out of scope.
 * @param T      the type to make the allocation for
 * @param length the amount of items to allocate
 */
template <typename T, size_t length>
struct SmallStackSafeStackAlloc {
#if !defined(__NDS__)
	/** Storing the data on the stack */
	T data[length];
#else
	/** Storing it on the heap */
	T *data;

	/** Allocating the memory */
	SmallStackSafeStackAlloc() : data(MallocT<T>(length)) {}
	/** And freeing when it goes out of scope */
	~SmallStackSafeStackAlloc() { free(data); }
#endif

	/**
	 * Gets a pointer to the data stored in this wrapper.
	 * @return the pointer.
	 */
	operator T* () { return data; }
};

#endif /* ALLOC_FUNC_HPP */